1 SOCKADDR(3C)             Standard C Library Functions             SOCKADDR(3C)
   2 
   3 NAME
   4      sockaddr, sockaddr_dl, sockaddr_in, sockaddr_in6, sockaddr_ll,
   5      sockaddr_storage, sockaddr_un - Socket Address Structures
   6 
   7 LIBRARY
   8      Standard C Library (libc, -lc)
   9 
  10 SYNOPSIS
  11      #include <sys/socket.h>
  12 
  13      struct sockaddr sock;
  14 
  15      #include <sys/socket.h>
  16      #include <net/if_dl.h>
  17 
  18      struct sockaddr_dl dl_sock;
  19 
  20      #include <sys/socket.h>
  21      #include <netinet/in.h>
  22 
  23      struct sockaddr_in in_sock;
  24 
  25      #include <sys/socket.h>
  26      #include <netinet/in.h>
  27 
  28      struct sockaddr_in6 in6_sock;
  29 
  30      #include <sys/socket.h>
  31 
  32      struct sockaddr_ll ll_sock;
  33 
  34      #include <sys/socket.h>
  35 
  36      struct sockaddr_storage storage_sock;
  37 
  38      #include <sys/un.h>
  39 
  40      struct sockaddr_un un_sock;
  41 
  42 DESCRIPTION
  43      The sockaddr family of structures are designed to represent network
  44      addresses for different networking protocols.  The structure struct
  45      sockaddr is a generic structure that is used across calls to various
  46      socket routines such as accept(3C) and bind(3C).  Applications do not use
  47      the struct sockaddr directly, but instead cast the appropriate networking
  48      family specific sockaddr structure to a struct sockaddr *.
  49 
  50      Every structure in the sockaddr family begins with a member of the same
  51      type, the sa_family_t, though the different structures all have different
  52      names for the member.  For example, the structure struct sockaddr has the
  53      following members defined:
  54 
  55            sa_family_t     sa_family       /* address family */
  56            char            sa_data[]       /* socket address (variable-length data) */
  57 
  58      The member sa_family corresponds to the socket family that's actually in
  59      use.  The following table describes the mapping between the address
  60      family and the corresponding socket structure that's used.  Note that
  61      both the generic struct sockaddr and the struct sockaddr_storage are not
  62      included, because these are both generic structures.  More on the struct
  63      sockaddr_storage can be found in the next section.
  64 
  65            Socket Structure        Address Family
  66            struct sockaddr_dl      AF_LINK
  67            struct sockaddr_in      AF_INET
  68            struct sockaddr_in6     AF_INET6
  69            struct sockaddr_ll      AF_PACKET
  70            struct sockaddr_un      AF_UNIX
  71 
  72    struct sockaddr_storage
  73      The sockaddr_storage structure is a sockaddr that is not associated with
  74      an address family.  Instead, it is large enough to hold the contents of
  75      any of the other sockaddr structures.  It can be used to embed sufficient
  76      storage for a sockaddr of any type within a larger structure.
  77 
  78      The structure only has a single member defined.  While there are other
  79      members that are used to pad out the size of the struct sockaddr_storage,
  80      they are not defined and must not be consumed.  The only valid member is:
  81 
  82            sa_family_t     ss_family       /* address family */
  83 
  84      For example, struct sockaddr_storage is useful when running a service
  85      that accepts traffic over both IPv4 and IPv6 where it is common to use a
  86      single socket for both address families.  In that case, rather than
  87      guessing whether a struct sockaddr_in or a struct sockaddr_in6 is more
  88      appropriate, one can simply use a struct sockaddr_storage and cast to the
  89      appropriate family-specific structure type based on the value of the
  90      member ss_family.
  91 
  92    struct sockaddr_in
  93      The sockaddr_in is the socket type which is used for for the Internet
  94      Protocol version four (IPv4).  It has the following members defined:
  95 
  96            sa_family_t     sin_family      /* address family */
  97            in_port_t       sin_port        /* IP port */
  98            struct in_addr  sin_addr        /* IP address */
  99 
 100      The member sin_family must always have the value AF_INET for IPv4 .  The
 101      members sin_port and sin_addr describe the IP address and IP port to use.
 102      In the case of a call to connect(3C) these represent the remote IP
 103      address and port to which the connection is being made.  In the case of
 104      bind(3C) these represent the IP address and port on the local host to
 105      which the socket is to be bound.  In the case of accept(3C) these
 106      represent the remote IP address and port of the machine whose connection
 107      was accepted.
 108 
 109      The member sin_port is always stored in network byte order.  On many
 110      systems, this differs from the native host byte order.  Applications
 111      should read from the member with the function ntohs(3C) and write to the
 112      member with the function htons(3C).  The member sin_addr is the four byte
 113      IPv4 address.  It is also stored in network byte order.  The common way
 114      to write out the address is to use the function inet_pton(3C) which
 115      converts between a human readable IP address such as `10.1.2.3' and the
 116      corresponding representation.
 117 
 118      Example 1 shows how to prepare an IPv4 socket and deal with network byte-
 119      order.  See inet(7P) and ip(7P) for more information on IPv4, socket
 120      options, etc.
 121 
 122    struct sockaddr_in6
 123      The sockaddr_in6 structure is the sockaddr for the Internet Protocol
 124      version six (IPv6).  Unlike the struct sockaddr_in, the struct
 125      sockaddr_in6 has additional members beyond those shown here which are
 126      required to be initialized to zero through a function such as bzero(3C)
 127      or memset(3C).  If the entire struct sockaddr_in6 is not zeroed before
 128      use, applications will experience undefined behavior.  The struct
 129      sockaddr_in6 has the following public members:
 130 
 131            sa_family_t     sin6_family     /* address family */
 132            in_port_t       sin6_port       /* IPv6 port */
 133            struct in6_addr sin6_addr       /* IPv6 address */
 134            uint32_t        sin6_flowinfo;  /* traffic class and flow info */
 135            uint32_t        sin6_scope_id;  /* interface scope */
 136 
 137      The member sin6_family must always have the value AF_INET6.  The members
 138      sin6_port and sin6_addr are the IPv6 equivalents of the struct
 139      sockaddr_in sin_port and sin_addr.  Like their IPv4 counterparts, both of
 140      these members must be in network byte order.  The member sin6_port
 141      describes the IPv6 port and should be manipulated with the functions
 142      ntohs(3C) and htons(3C).  The member sin6_addr describes the 16-byte IPv6
 143      address.  In addition to the function inet_pton(3C), the header file
 144      <netinet/in.h> defines many macros   for manipulating and testing IPv6
 145      addresses.
 146 
 147      The member sin6_flowinfo contains the traffic class and flow label
 148      associated with the IPv6 header.  The member sin6_scope_id may contain an
 149      identifier which varies based on the scope of the address in sin6_addr.
 150      Applications do not need to initialize sin6_scope_id; it will be
 151      populated by the operating system as a result of various library calls.
 152 
 153      Example 2 shows how to prepare an IPv6 socket.  For more information on
 154      IPv6, please see inet6(7P) and ip6(7P).
 155 
 156    struct sockaddr_un
 157      The sockaddr_un structure specifies the address of a socket used to
 158      communicate between processes running on a single system, commonly known
 159      as a UNIX domain socket.  Sockets of this type are identified by a path
 160      in the file system.  The struct sockaddr_un has the following members:
 161 
 162            sa_family_t     sun_family      /* address family */
 163            char            sun_path[108]   /* path name */
 164 
 165      The member sun_family must always have the value AF_UNIX.  The member
 166      sun_path is populated with a NUL terminated array of characters that
 167      specify a file system path.  The maximum length of any such path,
 168      including the NUL terminator, is 108 bytes.
 169 
 170    struct sockaddr_dl
 171      The sockaddr_dl structure is used to describe a layer 2 link-level
 172      address.  This is used as part of various socket ioctls, such as those
 173      for arp(7P).  The structure has the following members:
 174 
 175            ushort_t        sdl_family;     /* address family */
 176            ushort_t        sdl_index;      /* if != 0, system interface index */
 177            uchar_t         sdl_type;       /* interface type */
 178            uchar_t         sdl_nlen;       /* interface name length */
 179            uchar_t         sdl_alen;       /* link level address length */
 180            uchar_t         sdl_slen;       /* link layer selector length */
 181            char            sdl_data[244];  /* contains both if name and ll address
 182 
 183      The member sdl_family must always have the value AF_LINK.  When the
 184      member sdl_index is non-zero this refers to the interface identifier that
 185      corresponds to the struct sockaddr_dl.  This identifier is the same
 186      identifier that's shown by tools like ifconfig(1M) and used in the SIOC*
 187      set of socket ioctls.  The member sdl_type refers to the media that is
 188      used for the socket.  The most common case is that the medium for the
 189      interface is Ethernet which has the value IFT_ETHER.  The full set of
 190      types is derived from RFC1573 and recorded in the file <net/if_types.h>.
 191      The member sdl_slen describes the length of a selector, if it exists, for
 192      the specified medium.  This is used in protocols such as Trill.
 193 
 194      The sdl_data, sdl_nlen, and sdl_alen members together describe a
 195      character string containing the interface name and the link-layer network
 196      address.  The name starts at the beginning of sdl_data, i.e. at
 197      sdl_data[0].  The name of the interface occupies the next sdl_nlen bytes
 198      and is not NUL terminated.  The link-layer network address begins
 199      immediately after the interface name, and is sdl_alen bytes long.  The
 200      macro LLADDR(struct sockaddr_dl *) returns the start of the link-layer
 201      network address.  The interpretation of the link-layer address depends on
 202      the value of sdl_type.  For example, if the type is IFT_ETHER then the
 203      address is expressed as a 6-byte MAC address.
 204 
 205    struct sockaddr_ll
 206      The sockaddr_ll is used as part of a socket type which is responsible for
 207      packet capture: AF_PACKET sockets.  It is generally designed for use with
 208      Ethernet networks.  The members of the struct sockaddr_ll are:
 209 
 210            uint16_t        sll_family;     /* address family */
 211            uint16_t        sll_protocol;   /* link layer protocol */
 212            int32_t         sll_ifindex;    /* interface index */
 213            uint16_t        sll_hatype;     /* ARP hardware type */
 214            uint8_t         sll_pkttype;    /* packet type */
 215            uint8_t         sll_halen;      /* hardware address length */
 216            uint8_t         sll_addr[8];    /* hardware type */
 217 
 218      The member sll_family must be AF_PACKET.  The member sll_protocol refers
 219      to a link-layer protocol.  For example, when capturing Ethernet frames
 220      the value of sll_protocol is the Ethertype.  This member is written in
 221      network byte order and applications should use htons(3C) and ntohs(3C) to
 222      read and write the member.
 223 
 224      The member sll_ifindex is the interface's index.  It is used as an
 225      identifier in various ioctls and included in the output of ifconfig(1M).
 226      When calling bind(3C) it should be filled in with the index that
 227      corresponds to the interface for which packets should be captured on.
 228 
 229      The member sll_pkttype describes the type of the packet based on a list
 230      of types in the header file <netpacket/packet.h>.    These types include:
 231      PACKET_OUTGOING, a packet that was leaving the host and has been looped
 232      back for packet capture; PACKET_HOST, a packet that was destined for this
 233      host; PACKET_BROADCAST, a packet that was broadcast across the link-
 234      layer; PACKET_MULTICAST, a packet that was sent to a link-layer multicast
 235      address; and PACKET_OTHERHOST, a packet that was captured only because
 236      the device in question was in promiscuous mode.
 237 
 238      The member sll_hatype contains the hardware type as defined by arp(7P).
 239      The list of types can be found in <net/if_arp.h>.    The member sll_halen
 240      contains the length, in bytes, of the hardware address, while the member
 241      sll_addr contains the actual address in network byte order.
 242 
 243 EXAMPLES
 244      Example 1 Preparing an IPv4 sockaddr_in to connect to a remote host
 245              The following example shows how one would open a socket and
 246              prepare it to connect to the remote host whose address is the IP
 247              address 127.0.0.1 on port 80.
 248 
 249              #include <sys/types.h>
 250              #include <sys/socket.h>
 251              #include <stdio.h>
 252              #include <netinet/in.h>
 253              #include <inttypes.h>
 254              #include <strings.h>
 255 
 256              int
 257              main(void)
 258              {
 259                      int sock;
 260                      struct sockaddr_in in;
 261 
 262                      if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
 263                              perror("socket");
 264                              return (1);
 265                      }
 266 
 267                      bzero(&in,     sizeof (struct sockaddr_in));
 268                      in.sin_family = AF_INET;
 269                      in.sin_port = htons(80);
 270                      if (inet_pton(AF_INET, "127.0.0.1", &in.sin_addr) != 1) {
 271                              perror("inet_pton");
 272                              return (1);
 273                      }
 274 
 275                      if (connect(sock, (struct sockaddr *)&in,
 276                          sizeof (struct sockaddr_in)) != 0) {
 277                              perror("connect");
 278                              return (1);
 279                      }
 280 
 281                      /* use socket */
 282 
 283                      return (0);
 284              }
 285 
 286      Example 2 Preparing an IPv6 sockaddr_in6 to bind to a local address
 287              The following example shows how one would open a socket and
 288              prepare it to bind to the local IPv6 address ::1 port on port
 289              12345.
 290 
 291              #include <sys/types.h>
 292              #include <sys/socket.h>
 293              #include <stdio.h>
 294              #include <netinet/in.h>
 295              #include <inttypes.h>
 296              #include <strings.h>
 297 
 298              int
 299              main(void)
 300              {
 301                      int sock6;
 302                      struct sockaddr_in6 in6;
 303 
 304                      if ((sock6 = socket(AF_INET6, SOCK_STREAM, 0)) < 0) {
 305                              perror("socket");
 306                              return (1);
 307                      }
 308 
 309                      bzero(&in6, sizeof     (struct sockaddr_in6));
 310                      in6.sin6_family = AF_INET6;
 311                      in6.sin6_port = htons(12345);
 312                      if (inet_pton(AF_INET6, "::1", &in6.sin6_addr) != 1) {
 313                              perror("inet_pton");
 314                              return (1);
 315                      }
 316 
 317                      if (bind(sock6, (struct sockaddr *)&in6,
 318                          sizeof (struct sockaddr_in6)) != 0) {
 319                              perror("bind");
 320                              return (1);
 321                      }
 322 
 323                      /* use server socket */
 324 
 325                      return (0);
 326              }
 327 
 328 SEE ALSO
 329      accept(3C), bind(3C), connect(3C), socket(3C), socket.h(3HEAD),
 330      un.h(3HEAD), arp(7P), inet(7P), inet6(7P), ip(7P), ip6(7P)
 331 
 332 illumos                         August 2, 2018                         illumos