1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License (the "License"). 6 * You may not use this file except in compliance with the License. 7 * 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 * or http://www.opensolaris.org/os/licensing. 10 * See the License for the specific language governing permissions 11 * and limitations under the License. 12 * 13 * When distributing Covered Code, include this CDDL HEADER in each 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 * If applicable, add the following below this CDDL HEADER, with the 16 * fields enclosed by brackets "[]" replaced with your own identifying 17 * information: Portions Copyright [yyyy] [name of copyright owner] 18 * 19 * CDDL HEADER END 20 */ 21 /* 22 * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 23 * Use is subject to license terms. 24 */ 25 26 /* 27 * Fletcher Checksums 28 * ------------------ 29 * 30 * ZFS's 2nd and 4th order Fletcher checksums are defined by the following 31 * recurrence relations: 32 * 33 * a = a + f 34 * i i-1 i-1 35 * 36 * b = b + a 37 * i i-1 i 38 * 39 * c = c + b (fletcher-4 only) 40 * i i-1 i 41 * 42 * d = d + c (fletcher-4 only) 43 * i i-1 i 44 * 45 * Where 46 * a_0 = b_0 = c_0 = d_0 = 0 47 * and 48 * f_0 .. f_(n-1) are the input data. 49 * 50 * Using standard techniques, these translate into the following series: 51 * 52 * __n_ __n_ 53 * \ | \ | 54 * a = > f b = > i * f 55 * n /___| n - i n /___| n - i 56 * i = 1 i = 1 57 * 58 * 59 * __n_ __n_ 60 * \ | i*(i+1) \ | i*(i+1)*(i+2) 61 * c = > ------- f d = > ------------- f 62 * n /___| 2 n - i n /___| 6 n - i 63 * i = 1 i = 1 64 * 65 * For fletcher-2, the f_is are 64-bit, and [ab]_i are 64-bit accumulators. 66 * Since the additions are done mod (2^64), errors in the high bits may not 67 * be noticed. For this reason, fletcher-2 is deprecated. 68 * 69 * For fletcher-4, the f_is are 32-bit, and [abcd]_i are 64-bit accumulators. 70 * A conservative estimate of how big the buffer can get before we overflow 71 * can be estimated using f_i = 0xffffffff for all i: 72 * 73 * % bc 74 * f=2^32-1;d=0; for (i = 1; d<2^64; i++) { d += f*i*(i+1)*(i+2)/6 }; (i-1)*4 75 * 2264 76 * quit 77 * % 78 * 79 * So blocks of up to 2k will not overflow. Our largest block size is 80 * 128k, which has 32k 4-byte words, so we can compute the largest possible 81 * accumulators, then divide by 2^64 to figure the max amount of overflow: 82 * 83 * % bc 84 * a=b=c=d=0; f=2^32-1; for (i=1; i<=32*1024; i++) { a+=f; b+=a; c+=b; d+=c } 85 * a/2^64;b/2^64;c/2^64;d/2^64 86 * 0 87 * 0 88 * 1365 89 * 11186858 90 * quit 91 * % 92 * 93 * So a and b cannot overflow. To make sure each bit of input has some 94 * effect on the contents of c and d, we can look at what the factors of 95 * the coefficients in the equations for c_n and d_n are. The number of 2s 96 * in the factors determines the lowest set bit in the multiplier. Running 97 * through the cases for n*(n+1)/2 reveals that the highest power of 2 is 98 * 2^14, and for n*(n+1)*(n+2)/6 it is 2^15. So while some data may overflow 99 * the 64-bit accumulators, every bit of every f_i effects every accumulator, 100 * even for 128k blocks. 101 * 102 * If we wanted to make a stronger version of fletcher4 (fletcher4c?), 103 * we could do our calculations mod (2^32 - 1) by adding in the carries 104 * periodically, and store the number of carries in the top 32-bits. 105 * 106 * -------------------- 107 * Checksum Performance 108 * -------------------- 109 * 110 * There are two interesting components to checksum performance: cached and 111 * uncached performance. With cached data, fletcher-2 is about four times 112 * faster than fletcher-4. With uncached data, the performance difference is 113 * negligible, since the cost of a cache fill dominates the processing time. 114 * Even though fletcher-4 is slower than fletcher-2, it is still a pretty 115 * efficient pass over the data. 116 * 117 * In normal operation, the data which is being checksummed is in a buffer 118 * which has been filled either by: 119 * 120 * 1. a compression step, which will be mostly cached, or 121 * 2. a bcopy() or copyin(), which will be uncached (because the 122 * copy is cache-bypassing). 123 * 124 * For both cached and uncached data, both fletcher checksums are much faster 125 * than sha-256, and slower than 'off', which doesn't touch the data at all. 126 */ 127 128 /* 129 * TODO: vectorize these functions 130 * All of these functions are written so that each iteration of the loop 131 * depends on the value of the previous iteration. Also, in the fletcher_4 132 * functions, each statement of the loop body depends on the previous 133 * statement. These dependencies prevent the compiler from vectorizing the 134 * code to take advantage of SIMD extensions (unless GCC is far smarter than I 135 * think). It would be easy to rewrite the loops to be amenable to 136 * autovectorization. 137 */ 138 139 #include <sys/types.h> 140 #include <sys/sysmacros.h> 141 #include <sys/byteorder.h> 142 #include <sys/zio.h> 143 #include <sys/spa.h> 144 145 void 146 fletcher_2_native(const void *buf, uint64_t size, zio_cksum_t *zcp) 147 { 148 const uint64_t *ip = buf; 149 const uint64_t *ipend = ip + (size / sizeof (uint64_t)); 150 uint64_t a0, b0, a1, b1; 151 152 for (a0 = b0 = a1 = b1 = 0; ip < ipend; ip += 2) { 153 a0 += ip[0]; 154 a1 += ip[1]; 155 b0 += a0; 156 b1 += a1; 157 } 158 159 ZIO_SET_CHECKSUM(zcp, a0, a1, b0, b1); 160 } 161 162 void 163 fletcher_2_byteswap(const void *buf, uint64_t size, zio_cksum_t *zcp) 164 { 165 const uint64_t *ip = buf; 166 const uint64_t *ipend = ip + (size / sizeof (uint64_t)); 167 uint64_t a0, b0, a1, b1; 168 169 for (a0 = b0 = a1 = b1 = 0; ip < ipend; ip += 2) { 170 a0 += BSWAP_64(ip[0]); 171 a1 += BSWAP_64(ip[1]); 172 b0 += a0; 173 b1 += a1; 174 } 175 176 ZIO_SET_CHECKSUM(zcp, a0, a1, b0, b1); 177 } 178 179 void 180 fletcher_4_native(const void *buf, uint64_t size, zio_cksum_t *zcp) 181 { 182 const uint32_t *ip = buf; 183 const uint32_t *ipend = ip + (size / sizeof (uint32_t)); 184 uint64_t a, b, c, d; 185 186 for (a = b = c = d = 0; ip < ipend; ip++) { 187 a += ip[0]; 188 b += a; 189 c += b; 190 d += c; 191 } 192 193 ZIO_SET_CHECKSUM(zcp, a, b, c, d); 194 } 195 196 void 197 fletcher_4_byteswap(const void *buf, uint64_t size, zio_cksum_t *zcp) 198 { 199 const uint32_t *ip = buf; 200 const uint32_t *ipend = ip + (size / sizeof (uint32_t)); 201 uint64_t a, b, c, d; 202 203 for (a = b = c = d = 0; ip < ipend; ip++) { 204 a += BSWAP_32(ip[0]); 205 b += a; 206 c += b; 207 d += c; 208 } 209 210 ZIO_SET_CHECKSUM(zcp, a, b, c, d); 211 } 212 213 void 214 fletcher_4_incremental_native(const void *buf, uint64_t size, 215 zio_cksum_t *zcp) 216 { 217 const uint32_t *ip = buf; 218 const uint32_t *ipend = ip + (size / sizeof (uint32_t)); 219 uint64_t a, b, c, d; 220 221 a = zcp->zc_word[0]; 222 b = zcp->zc_word[1]; 223 c = zcp->zc_word[2]; 224 d = zcp->zc_word[3]; 225 226 for (; ip < ipend; ip++) { 227 a += ip[0]; 228 b += a; 229 c += b; 230 d += c; 231 } 232 233 ZIO_SET_CHECKSUM(zcp, a, b, c, d); 234 } 235 236 void 237 fletcher_4_incremental_byteswap(const void *buf, uint64_t size, 238 zio_cksum_t *zcp) 239 { 240 const uint32_t *ip = buf; 241 const uint32_t *ipend = ip + (size / sizeof (uint32_t)); 242 uint64_t a, b, c, d; 243 244 a = zcp->zc_word[0]; 245 b = zcp->zc_word[1]; 246 c = zcp->zc_word[2]; 247 d = zcp->zc_word[3]; 248 249 for (; ip < ipend; ip++) { 250 a += BSWAP_32(ip[0]); 251 b += a; 252 c += b; 253 d += c; 254 } 255 256 ZIO_SET_CHECKSUM(zcp, a, b, c, d); 257 }