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update to acpica-unix2-20140114
acpica-unix2-20130823
PANKOVs restructure

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          --- old/usr/src/uts/intel/io/acpica/utilities/utdelete.c
          +++ new/usr/src/common/acpica/components/utilities/utdelete.c
   1    1  /*******************************************************************************
   2    2   *
   3    3   * Module Name: utdelete - object deletion and reference count utilities
   4    4   *
   5    5   ******************************************************************************/
   6    6  
   7    7  /*
   8      - * Copyright (C) 2000 - 2011, Intel Corp.
        8 + * Copyright (C) 2000 - 2014, Intel Corp.
   9    9   * All rights reserved.
  10   10   *
  11   11   * Redistribution and use in source and binary forms, with or without
  12   12   * modification, are permitted provided that the following conditions
  13   13   * are met:
  14   14   * 1. Redistributions of source code must retain the above copyright
  15   15   *    notice, this list of conditions, and the following disclaimer,
  16   16   *    without modification.
  17   17   * 2. Redistributions in binary form must reproduce at minimum a disclaimer
  18   18   *    substantially similar to the "NO WARRANTY" disclaimer below
↓ open down ↓ 92 lines elided ↑ open up ↑
 111  111          /* Free the actual string buffer */
 112  112  
 113  113          if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
 114  114          {
 115  115              /* But only if it is NOT a pointer into an ACPI table */
 116  116  
 117  117              ObjPointer = Object->String.Pointer;
 118  118          }
 119  119          break;
 120  120  
 121      -
 122  121      case ACPI_TYPE_BUFFER:
 123  122  
 124  123          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
 125  124              Object, Object->Buffer.Pointer));
 126  125  
 127  126          /* Free the actual buffer */
 128  127  
 129  128          if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
 130  129          {
 131  130              /* But only if it is NOT a pointer into an ACPI table */
 132  131  
 133  132              ObjPointer = Object->Buffer.Pointer;
 134  133          }
 135  134          break;
 136  135  
 137      -
 138  136      case ACPI_TYPE_PACKAGE:
 139  137  
 140  138          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
 141  139              Object->Package.Count));
 142  140  
 143  141          /*
 144  142           * Elements of the package are not handled here, they are deleted
 145  143           * separately
 146  144           */
 147  145  
 148  146          /* Free the (variable length) element pointer array */
 149  147  
 150  148          ObjPointer = Object->Package.Elements;
 151  149          break;
 152  150  
 153      -
 154  151      /*
 155  152       * These objects have a possible list of notify handlers.
 156  153       * Device object also may have a GPE block.
 157  154       */
 158  155      case ACPI_TYPE_DEVICE:
 159  156  
 160  157          if (Object->Device.GpeBlock)
 161  158          {
 162  159              (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
 163  160          }
 164  161  
 165  162          /*lint -fallthrough */
 166  163  
 167  164      case ACPI_TYPE_PROCESSOR:
 168  165      case ACPI_TYPE_THERMAL:
 169  166  
 170      -        /* Walk the notify handler list for this object */
      167 +        /* Walk the address handler list for this object */
 171  168  
 172  169          HandlerDesc = Object->CommonNotify.Handler;
 173  170          while (HandlerDesc)
 174  171          {
 175  172              NextDesc = HandlerDesc->AddressSpace.Next;
 176  173              AcpiUtRemoveReference (HandlerDesc);
 177  174              HandlerDesc = NextDesc;
 178  175          }
 179  176          break;
 180  177  
 181      -
 182  178      case ACPI_TYPE_MUTEX:
 183  179  
 184  180          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 185  181              "***** Mutex %p, OS Mutex %p\n",
 186  182              Object, Object->Mutex.OsMutex));
 187  183  
 188  184          if (Object == AcpiGbl_GlobalLockMutex)
 189  185          {
 190  186              /* Global Lock has extra semaphore */
 191  187  
↓ open down ↓ 3 lines elided ↑ open up ↑
 195  191              AcpiOsDeleteMutex (Object->Mutex.OsMutex);
 196  192              AcpiGbl_GlobalLockMutex = NULL;
 197  193          }
 198  194          else
 199  195          {
 200  196              AcpiExUnlinkMutex (Object);
 201  197              AcpiOsDeleteMutex (Object->Mutex.OsMutex);
 202  198          }
 203  199          break;
 204  200  
 205      -
 206  201      case ACPI_TYPE_EVENT:
 207  202  
 208  203          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 209  204              "***** Event %p, OS Semaphore %p\n",
 210  205              Object, Object->Event.OsSemaphore));
 211  206  
 212  207          (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
 213  208          Object->Event.OsSemaphore = NULL;
 214  209          break;
 215  210  
 216      -
 217  211      case ACPI_TYPE_METHOD:
 218  212  
 219  213          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 220  214              "***** Method %p\n", Object));
 221  215  
 222  216          /* Delete the method mutex if it exists */
 223  217  
 224  218          if (Object->Method.Mutex)
 225  219          {
 226  220              AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
 227  221              AcpiUtDeleteObjectDesc (Object->Method.Mutex);
 228  222              Object->Method.Mutex = NULL;
 229  223          }
 230  224          break;
 231  225  
 232      -
 233  226      case ACPI_TYPE_REGION:
 234  227  
 235  228          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 236  229              "***** Region %p\n", Object));
 237  230  
      231 +        /*
      232 +         * Update AddressRange list. However, only permanent regions
      233 +         * are installed in this list. (Not created within a method)
      234 +         */
      235 +        if (!(Object->Region.Node->Flags & ANOBJ_TEMPORARY))
      236 +        {
      237 +            AcpiUtRemoveAddressRange (Object->Region.SpaceId,
      238 +                Object->Region.Node);
      239 +        }
      240 +
 238  241          SecondDesc = AcpiNsGetSecondaryObject (Object);
 239  242          if (SecondDesc)
 240  243          {
 241  244              /*
 242  245               * Free the RegionContext if and only if the handler is one of the
 243  246               * default handlers -- and therefore, we created the context object
 244  247               * locally, it was not created by an external caller.
 245  248               */
 246  249              HandlerDesc = Object->Region.Handler;
 247  250              if (HandlerDesc)
↓ open down ↓ 33 lines elided ↑ open up ↑
 281  284  
 282  285                  AcpiUtRemoveReference (HandlerDesc);
 283  286              }
 284  287  
 285  288              /* Now we can free the Extra object */
 286  289  
 287  290              AcpiUtDeleteObjectDesc (SecondDesc);
 288  291          }
 289  292          break;
 290  293  
 291      -
 292  294      case ACPI_TYPE_BUFFER_FIELD:
 293  295  
 294  296          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 295  297              "***** Buffer Field %p\n", Object));
 296  298  
 297  299          SecondDesc = AcpiNsGetSecondaryObject (Object);
 298  300          if (SecondDesc)
 299  301          {
 300  302              AcpiUtDeleteObjectDesc (SecondDesc);
 301  303          }
 302  304          break;
 303  305  
 304      -
 305  306      case ACPI_TYPE_LOCAL_BANK_FIELD:
 306  307  
 307  308          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 308  309              "***** Bank Field %p\n", Object));
 309  310  
 310  311          SecondDesc = AcpiNsGetSecondaryObject (Object);
 311  312          if (SecondDesc)
 312  313          {
 313  314              AcpiUtDeleteObjectDesc (SecondDesc);
 314  315          }
 315  316          break;
 316  317  
 317      -
 318  318      default:
      319 +
 319  320          break;
 320  321      }
 321  322  
 322  323      /* Free any allocated memory (pointer within the object) found above */
 323  324  
 324  325      if (ObjPointer)
 325  326      {
 326  327          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
 327  328              ObjPointer));
 328  329          ACPI_FREE (ObjPointer);
↓ open down ↓ 22 lines elided ↑ open up ↑
 351  352   *
 352  353   ******************************************************************************/
 353  354  
 354  355  void
 355  356  AcpiUtDeleteInternalObjectList (
 356  357      ACPI_OPERAND_OBJECT     **ObjList)
 357  358  {
 358  359      ACPI_OPERAND_OBJECT     **InternalObj;
 359  360  
 360  361  
 361      -    ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList);
      362 +    ACPI_FUNCTION_ENTRY ();
 362  363  
 363  364  
 364  365      /* Walk the null-terminated internal list */
 365  366  
 366  367      for (InternalObj = ObjList; *InternalObj; InternalObj++)
 367  368      {
 368  369          AcpiUtRemoveReference (*InternalObj);
 369  370      }
 370  371  
 371  372      /* Free the combined parameter pointer list and object array */
 372  373  
 373  374      ACPI_FREE (ObjList);
 374      -    return_VOID;
      375 +    return;
 375  376  }
 376  377  
 377  378  
 378  379  /*******************************************************************************
 379  380   *
 380  381   * FUNCTION:    AcpiUtUpdateRefCount
 381  382   *
 382  383   * PARAMETERS:  Object          - Object whose ref count is to be updated
 383      - *              Action          - What to do
      384 + *              Action          - What to do (REF_INCREMENT or REF_DECREMENT)
 384  385   *
 385      - * RETURN:      New ref count
      386 + * RETURN:      None. Sets new reference count within the object
 386  387   *
 387      - * DESCRIPTION: Modify the ref count and return it.
      388 + * DESCRIPTION: Modify the reference count for an internal acpi object
 388  389   *
 389  390   ******************************************************************************/
 390  391  
 391  392  static void
 392  393  AcpiUtUpdateRefCount (
 393  394      ACPI_OPERAND_OBJECT     *Object,
 394  395      UINT32                  Action)
 395  396  {
 396      -    UINT16                  Count;
 397      -    UINT16                  NewCount;
      397 +    UINT16                  OriginalCount;
      398 +    UINT16                  NewCount = 0;
      399 +    ACPI_CPU_FLAGS          LockFlags;
 398  400  
 399  401  
 400  402      ACPI_FUNCTION_NAME (UtUpdateRefCount);
 401  403  
 402  404  
 403  405      if (!Object)
 404  406      {
 405  407          return;
 406  408      }
 407  409  
 408      -    Count = Object->Common.ReferenceCount;
 409      -    NewCount = Count;
 410      -
 411  410      /*
 412      -     * Perform the reference count action (increment, decrement, force delete)
      411 +     * Always get the reference count lock. Note: Interpreter and/or
      412 +     * Namespace is not always locked when this function is called.
 413  413       */
      414 +    LockFlags = AcpiOsAcquireLock (AcpiGbl_ReferenceCountLock);
      415 +    OriginalCount = Object->Common.ReferenceCount;
      416 +
      417 +    /* Perform the reference count action (increment, decrement) */
      418 +
 414  419      switch (Action)
 415  420      {
 416  421      case REF_INCREMENT:
 417  422  
 418      -        NewCount++;
      423 +        NewCount = OriginalCount + 1;
 419  424          Object->Common.ReferenceCount = NewCount;
      425 +        AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
 420  426  
      427 +        /* The current reference count should never be zero here */
      428 +
      429 +        if (!OriginalCount)
      430 +        {
      431 +            ACPI_WARNING ((AE_INFO,
      432 +                "Obj %p, Reference Count was zero before increment\n",
      433 +                Object));
      434 +        }
      435 +
 421  436          ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 422      -            "Obj %p Refs=%X, [Incremented]\n",
 423      -            Object, NewCount));
      437 +            "Obj %p Type %.2X Refs %.2X [Incremented]\n",
      438 +            Object, Object->Common.Type, NewCount));
 424  439          break;
 425  440  
 426  441      case REF_DECREMENT:
 427  442  
 428      -        if (Count < 1)
 429      -        {
 430      -            ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 431      -                "Obj %p Refs=%X, can't decrement! (Set to 0)\n",
 432      -                Object, NewCount));
      443 +        /* The current reference count must be non-zero */
 433  444  
 434      -            NewCount = 0;
 435      -        }
 436      -        else
      445 +        if (OriginalCount)
 437  446          {
 438      -            NewCount--;
 439      -
 440      -            ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 441      -                "Obj %p Refs=%X, [Decremented]\n",
 442      -                Object, NewCount));
      447 +            NewCount = OriginalCount - 1;
      448 +            Object->Common.ReferenceCount = NewCount;
 443  449          }
 444  450  
 445      -        if (Object->Common.Type == ACPI_TYPE_METHOD)
      451 +        AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
      452 +
      453 +        if (!OriginalCount)
 446  454          {
 447      -            ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 448      -                "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount));
      455 +            ACPI_WARNING ((AE_INFO,
      456 +                "Obj %p, Reference Count is already zero, cannot decrement\n",
      457 +                Object));
 449  458          }
 450  459  
 451      -        Object->Common.ReferenceCount = NewCount;
      460 +        ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
      461 +            "Obj %p Type %.2X Refs %.2X [Decremented]\n",
      462 +            Object, Object->Common.Type, NewCount));
      463 +
      464 +        /* Actually delete the object on a reference count of zero */
      465 +
 452  466          if (NewCount == 0)
 453  467          {
 454  468              AcpiUtDeleteInternalObj (Object);
 455  469          }
 456  470          break;
 457  471  
 458      -    case REF_FORCE_DELETE:
 459      -
 460      -        ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 461      -            "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count));
 462      -
 463      -        NewCount = 0;
 464      -        Object->Common.ReferenceCount = NewCount;
 465      -        AcpiUtDeleteInternalObj (Object);
 466      -        break;
 467      -
 468  472      default:
 469  473  
 470      -        ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action));
 471      -        break;
      474 +        AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock, LockFlags);
      475 +        ACPI_ERROR ((AE_INFO, "Unknown Reference Count action (0x%X)",
      476 +            Action));
      477 +        return;
 472  478      }
 473  479  
 474  480      /*
 475  481       * Sanity check the reference count, for debug purposes only.
 476  482       * (A deleted object will have a huge reference count)
 477  483       */
 478      -    if (Count > ACPI_MAX_REFERENCE_COUNT)
      484 +    if (NewCount > ACPI_MAX_REFERENCE_COUNT)
 479  485      {
 480  486          ACPI_WARNING ((AE_INFO,
 481      -            "Large Reference Count (0x%X) in object %p", Count, Object));
      487 +            "Large Reference Count (0x%X) in object %p, Type=0x%.2X",
      488 +            NewCount, Object, Object->Common.Type));
 482  489      }
 483  490  }
 484  491  
 485  492  
 486  493  /*******************************************************************************
 487  494   *
 488  495   * FUNCTION:    AcpiUtUpdateObjectReference
 489  496   *
 490  497   * PARAMETERS:  Object              - Increment ref count for this object
 491  498   *                                    and all sub-objects
 492      - *              Action              - Either REF_INCREMENT or REF_DECREMENT or
 493      - *                                    REF_FORCE_DELETE
      499 + *              Action              - Either REF_INCREMENT or REF_DECREMENT
 494  500   *
 495  501   * RETURN:      Status
 496  502   *
 497  503   * DESCRIPTION: Increment the object reference count
 498  504   *
 499  505   * Object references are incremented when:
 500  506   * 1) An object is attached to a Node (namespace object)
 501  507   * 2) An object is copied (all subobjects must be incremented)
 502  508   *
 503  509   * Object references are decremented when:
↓ open down ↓ 2 lines elided ↑ open up ↑
 506  512   ******************************************************************************/
 507  513  
 508  514  ACPI_STATUS
 509  515  AcpiUtUpdateObjectReference (
 510  516      ACPI_OPERAND_OBJECT     *Object,
 511  517      UINT16                  Action)
 512  518  {
 513  519      ACPI_STATUS             Status = AE_OK;
 514  520      ACPI_GENERIC_STATE      *StateList = NULL;
 515  521      ACPI_OPERAND_OBJECT     *NextObject = NULL;
      522 +    ACPI_OPERAND_OBJECT     *PrevObject;
 516  523      ACPI_GENERIC_STATE      *State;
 517  524      UINT32                  i;
 518  525  
 519  526  
 520      -    ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object);
      527 +    ACPI_FUNCTION_NAME (UtUpdateObjectReference);
 521  528  
 522  529  
 523  530      while (Object)
 524  531      {
 525  532          /* Make sure that this isn't a namespace handle */
 526  533  
 527  534          if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
 528  535          {
 529  536              ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 530  537                  "Object %p is NS handle\n", Object));
 531      -            return_ACPI_STATUS (AE_OK);
      538 +            return (AE_OK);
 532  539          }
 533  540  
 534  541          /*
 535  542           * All sub-objects must have their reference count incremented also.
 536  543           * Different object types have different subobjects.
 537  544           */
 538  545          switch (Object->Common.Type)
 539  546          {
 540  547          case ACPI_TYPE_DEVICE:
 541  548          case ACPI_TYPE_PROCESSOR:
 542  549          case ACPI_TYPE_POWER:
 543  550          case ACPI_TYPE_THERMAL:
 544      -
 545      -            /* Update the notify objects for these types (if present) */
 546      -
 547      -            AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action);
 548      -            AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action);
      551 +            /*
      552 +             * Update the notify objects for these types (if present)
      553 +             * Two lists, system and device notify handlers.
      554 +             */
      555 +            for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++)
      556 +            {
      557 +                PrevObject = Object->CommonNotify.NotifyList[i];
      558 +                while (PrevObject)
      559 +                {
      560 +                    NextObject = PrevObject->Notify.Next[i];
      561 +                    AcpiUtUpdateRefCount (PrevObject, Action);
      562 +                    PrevObject = NextObject;
      563 +                }
      564 +            }
 549  565              break;
 550  566  
 551  567          case ACPI_TYPE_PACKAGE:
 552  568              /*
 553  569               * We must update all the sub-objects of the package,
 554  570               * each of whom may have their own sub-objects.
 555  571               */
 556  572              for (i = 0; i < Object->Package.Count; i++)
 557  573              {
 558  574                  /*
 559      -                 * Push each element onto the stack for later processing.
 560      -                 * Note: There can be null elements within the package,
 561      -                 * these are simply ignored
      575 +                 * Null package elements are legal and can be simply
      576 +                 * ignored.
 562  577                   */
 563      -                Status = AcpiUtCreateUpdateStateAndPush (
 564      -                            Object->Package.Elements[i], Action, &StateList);
 565      -                if (ACPI_FAILURE (Status))
      578 +                NextObject = Object->Package.Elements[i];
      579 +                if (!NextObject)
 566  580                  {
 567      -                    goto ErrorExit;
      581 +                    continue;
 568  582                  }
      583 +
      584 +                switch (NextObject->Common.Type)
      585 +                {
      586 +                case ACPI_TYPE_INTEGER:
      587 +                case ACPI_TYPE_STRING:
      588 +                case ACPI_TYPE_BUFFER:
      589 +                    /*
      590 +                     * For these very simple sub-objects, we can just
      591 +                     * update the reference count here and continue.
      592 +                     * Greatly increases performance of this operation.
      593 +                     */
      594 +                    AcpiUtUpdateRefCount (NextObject, Action);
      595 +                    break;
      596 +
      597 +                default:
      598 +                    /*
      599 +                     * For complex sub-objects, push them onto the stack
      600 +                     * for later processing (this eliminates recursion.)
      601 +                     */
      602 +                    Status = AcpiUtCreateUpdateStateAndPush (
      603 +                                 NextObject, Action, &StateList);
      604 +                    if (ACPI_FAILURE (Status))
      605 +                    {
      606 +                        goto ErrorExit;
      607 +                    }
      608 +                    break;
      609 +                }
 569  610              }
      611 +            NextObject = NULL;
 570  612              break;
 571  613  
 572  614          case ACPI_TYPE_BUFFER_FIELD:
 573  615  
 574  616              NextObject = Object->BufferField.BufferObj;
 575  617              break;
 576  618  
 577  619          case ACPI_TYPE_LOCAL_REGION_FIELD:
 578  620  
 579  621              NextObject = Object->Field.RegionObj;
↓ open down ↓ 29 lines elided ↑ open up ↑
 609  651               */
 610  652              if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
 611  653                  (Object->Reference.Class== ACPI_REFCLASS_NAME))
 612  654              {
 613  655                  NextObject = Object->Reference.Object;
 614  656              }
 615  657              break;
 616  658  
 617  659          case ACPI_TYPE_REGION:
 618  660          default:
      661 +
 619  662              break; /* No subobjects for all other types */
 620  663          }
 621  664  
 622  665          /*
 623  666           * Now we can update the count in the main object. This can only
 624  667           * happen after we update the sub-objects in case this causes the
 625  668           * main object to be deleted.
 626  669           */
 627  670          AcpiUtUpdateRefCount (Object, Action);
 628  671          Object = NULL;
↓ open down ↓ 6 lines elided ↑ open up ↑
 635  678              NextObject = NULL;
 636  679          }
 637  680          else if (StateList)
 638  681          {
 639  682              State = AcpiUtPopGenericState (&StateList);
 640  683              Object = State->Update.Object;
 641  684              AcpiUtDeleteGenericState (State);
 642  685          }
 643  686      }
 644  687  
 645      -    return_ACPI_STATUS (AE_OK);
      688 +    return (AE_OK);
 646  689  
 647  690  
 648  691  ErrorExit:
 649  692  
 650  693      ACPI_EXCEPTION ((AE_INFO, Status,
 651  694          "Could not update object reference count"));
 652  695  
 653  696      /* Free any stacked Update State objects */
 654  697  
 655  698      while (StateList)
 656  699      {
 657  700          State = AcpiUtPopGenericState (&StateList);
 658  701          AcpiUtDeleteGenericState (State);
 659  702      }
 660  703  
 661      -    return_ACPI_STATUS (Status);
      704 +    return (Status);
 662  705  }
 663  706  
 664  707  
 665  708  /*******************************************************************************
 666  709   *
 667  710   * FUNCTION:    AcpiUtAddReference
 668  711   *
 669  712   * PARAMETERS:  Object          - Object whose reference count is to be
 670  713   *                                incremented
 671  714   *
↓ open down ↓ 1 lines elided ↑ open up ↑
 673  716   *
 674  717   * DESCRIPTION: Add one reference to an ACPI object
 675  718   *
 676  719   ******************************************************************************/
 677  720  
 678  721  void
 679  722  AcpiUtAddReference (
 680  723      ACPI_OPERAND_OBJECT     *Object)
 681  724  {
 682  725  
 683      -    ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object);
      726 +    ACPI_FUNCTION_NAME (UtAddReference);
 684  727  
 685  728  
 686  729      /* Ensure that we have a valid object */
 687  730  
 688  731      if (!AcpiUtValidInternalObject (Object))
 689  732      {
 690      -        return_VOID;
      733 +        return;
 691  734      }
 692  735  
 693  736      ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 694  737          "Obj %p Current Refs=%X [To Be Incremented]\n",
 695  738          Object, Object->Common.ReferenceCount));
 696  739  
 697  740      /* Increment the reference count */
 698  741  
 699  742      (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
 700      -    return_VOID;
      743 +    return;
 701  744  }
 702  745  
 703  746  
 704  747  /*******************************************************************************
 705  748   *
 706  749   * FUNCTION:    AcpiUtRemoveReference
 707  750   *
 708  751   * PARAMETERS:  Object         - Object whose ref count will be decremented
 709  752   *
 710  753   * RETURN:      None
 711  754   *
 712  755   * DESCRIPTION: Decrement the reference count of an ACPI internal object
 713  756   *
 714  757   ******************************************************************************/
 715  758  
 716  759  void
 717  760  AcpiUtRemoveReference (
 718  761      ACPI_OPERAND_OBJECT     *Object)
 719  762  {
 720  763  
 721      -    ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object);
      764 +    ACPI_FUNCTION_NAME (UtRemoveReference);
 722  765  
 723  766  
 724  767      /*
 725  768       * Allow a NULL pointer to be passed in, just ignore it. This saves
 726  769       * each caller from having to check. Also, ignore NS nodes.
 727      -     *
 728  770       */
 729  771      if (!Object ||
 730  772          (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
 731  773  
 732  774      {
 733      -        return_VOID;
      775 +        return;
 734  776      }
 735  777  
 736  778      /* Ensure that we have a valid object */
 737  779  
 738  780      if (!AcpiUtValidInternalObject (Object))
 739  781      {
 740      -        return_VOID;
      782 +        return;
 741  783      }
 742  784  
 743  785      ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
 744  786          "Obj %p Current Refs=%X [To Be Decremented]\n",
 745  787          Object, Object->Common.ReferenceCount));
 746  788  
 747  789      /*
 748  790       * Decrement the reference count, and only actually delete the object
 749  791       * if the reference count becomes 0. (Must also decrement the ref count
 750  792       * of all subobjects!)
 751  793       */
 752  794      (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
 753      -    return_VOID;
      795 +    return;
 754  796  }
 755      -
 756      -
    
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