1 final_fantasy_info_t { 2 int ff_gameid = 0x1 3 int ff_partysize = 0x4 4 int ff_hassummons = 0 5 } 6 final_fantasy_info_t { 7 int ff_gameid = 0xa 8 int ff_partysize = 0x3 9 int ff_hassummons = 0x1 10 } 11 final_fantasy_info_t { 12 int ff_gameid = 0x6 13 int ff_partysize = 0x4 14 int ff_hassummons = 0x1 15 } 16