1 final_fantasy_info_t {
2 int ff_gameid = 0x1
3 int ff_partysize = 0x4
4 int ff_hassummons = 0
5 }
6 final_fantasy_info_t {
7 int ff_gameid = 0xa
8 int ff_partysize = 0x3
9 int ff_hassummons = 0x1
10 }
11 final_fantasy_info_t {
12 int ff_gameid = 0x6
13 int ff_partysize = 0x4
14 int ff_hassummons = 0x1
15 }
16