1 final_fantasy_info_t {
   2     int ff_gameid = 0x1
   3     int ff_partysize = 0x4
   4     int ff_hassummons = 0
   5 }
   6 final_fantasy_info_t {
   7     int ff_gameid = 0xa
   8     int ff_partysize = 0x3
   9     int ff_hassummons = 0x1
  10 }
  11 final_fantasy_info_t {
  12     int ff_gameid = 0x6
  13     int ff_partysize = 0x4
  14     int ff_hassummons = 0x1
  15 }
  16