9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21 /*
22 * Copyright 2011 Nexenta Systems, Inc. All rights reserved.
23 */
24 /*
25 * Copyright 2005 Sun Microsystems, Inc. All rights reserved.
26 * Use is subject to license terms.
27 */
28
29 #pragma weak acoshf = __acoshf
30
31 #include "libm.h"
32
33 static const float zero = 0.0f;
34
35 float
36 acoshf(float x) {
37 int hx;
38
39 hx = *(int *)&x;
40 if (hx < 0x3f800000 || hx > 0x7f800000) /* x < 1 or x is nan */
41 return ((x * zero) / zero);
42 return ((float)acosh((double)x));
43 }
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9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21 /*
22 * Copyright 2011 Nexenta Systems, Inc. All rights reserved.
23 */
24 /*
25 * Copyright 2005 Sun Microsystems, Inc. All rights reserved.
26 * Use is subject to license terms.
27 */
28
29 #pragma weak __acoshf = acoshf
30
31 #include "libm.h"
32
33 static const float zero = 0.0f;
34
35 float
36 acoshf(float x) {
37 int hx;
38
39 hx = *(int *)&x;
40 if (hx < 0x3f800000 || hx > 0x7f800000) /* x < 1 or x is nan */
41 return ((x * zero) / zero);
42 return ((float)acosh((double)x));
43 }
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