1 /*      $OpenBSD: base64.c,v 1.4 2002/01/02 23:00:10 deraadt Exp $      */
   2 
   3 /*
   4  * Copyright (c) 1996 by Internet Software Consortium.
   5  *
   6  * Permission to use, copy, modify, and distribute this software for any
   7  * purpose with or without fee is hereby granted, provided that the above
   8  * copyright notice and this permission notice appear in all copies.
   9  *
  10  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
  11  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
  12  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
  13  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  14  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
  15  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
  16  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
  17  * SOFTWARE.
  18  */
  19 
  20 /*
  21  * Portions Copyright (c) 1995 by International Business Machines, Inc.
  22  *
  23  * International Business Machines, Inc. (hereinafter called IBM) grants
  24  * permission under its copyrights to use, copy, modify, and distribute this
  25  * Software with or without fee, provided that the above copyright notice and
  26  * all paragraphs of this notice appear in all copies, and that the name of IBM
  27  * not be used in connection with the marketing of any product incorporating
  28  * the Software or modifications thereof, without specific, written prior
  29  * permission.
  30  *
  31  * To the extent it has a right to do so, IBM grants an immunity from suit
  32  * under its patents, if any, for the use, sale or manufacture of products to
  33  * the extent that such products are used for performing Domain Name System
  34  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
  35  * granted for any product per se or for any other function of any product.
  36  *
  37  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
  38  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
  39  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
  40  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
  41  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
  42  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
  43  */
  44 
  45 #pragma ident   "%Z%%M% %I%     %E% SMI"
  46 
  47 #include "includes.h"
  48 
  49 #if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
  50 
  51 #include <sys/types.h>
  52 #include <sys/param.h>
  53 #include <sys/socket.h>
  54 #include <netinet/in.h>
  55 #include <arpa/inet.h>
  56 
  57 #include <ctype.h>
  58 #include <stdio.h>
  59 
  60 #include <stdlib.h>
  61 #include <string.h>
  62 
  63 #include "base64.h"
  64 
  65 /* XXX abort illegal in library */
  66 #define Assert(Cond) if (!(Cond)) abort()
  67 
  68 static const char Base64[] =
  69         "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
  70 static const char Pad64 = '=';
  71 
  72 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
  73    The following encoding technique is taken from RFC 1521 by Borenstein
  74    and Freed.  It is reproduced here in a slightly edited form for
  75    convenience.
  76 
  77    A 65-character subset of US-ASCII is used, enabling 6 bits to be
  78    represented per printable character. (The extra 65th character, "=",
  79    is used to signify a special processing function.)
  80 
  81    The encoding process represents 24-bit groups of input bits as output
  82    strings of 4 encoded characters. Proceeding from left to right, a
  83    24-bit input group is formed by concatenating 3 8-bit input groups.
  84    These 24 bits are then treated as 4 concatenated 6-bit groups, each
  85    of which is translated into a single digit in the base64 alphabet.
  86 
  87    Each 6-bit group is used as an index into an array of 64 printable
  88    characters. The character referenced by the index is placed in the
  89    output string.
  90 
  91                          Table 1: The Base64 Alphabet
  92 
  93       Value Encoding  Value Encoding  Value Encoding  Value Encoding
  94           0 A            17 R            34 i            51 z
  95           1 B            18 S            35 j            52 0
  96           2 C            19 T            36 k            53 1
  97           3 D            20 U            37 l            54 2
  98           4 E            21 V            38 m            55 3
  99           5 F            22 W            39 n            56 4
 100           6 G            23 X            40 o            57 5
 101           7 H            24 Y            41 p            58 6
 102           8 I            25 Z            42 q            59 7
 103           9 J            26 a            43 r            60 8
 104          10 K            27 b            44 s            61 9
 105          11 L            28 c            45 t            62 +
 106          12 M            29 d            46 u            63 /
 107          13 N            30 e            47 v
 108          14 O            31 f            48 w         (pad) =
 109          15 P            32 g            49 x
 110          16 Q            33 h            50 y
 111 
 112    Special processing is performed if fewer than 24 bits are available
 113    at the end of the data being encoded.  A full encoding quantum is
 114    always completed at the end of a quantity.  When fewer than 24 input
 115    bits are available in an input group, zero bits are added (on the
 116    right) to form an integral number of 6-bit groups.  Padding at the
 117    end of the data is performed using the '=' character.
 118 
 119    Since all base64 input is an integral number of octets, only the
 120          -------------------------------------------------                       
 121    following cases can arise:
 122    
 123        (1) the final quantum of encoding input is an integral
 124            multiple of 24 bits; here, the final unit of encoded
 125            output will be an integral multiple of 4 characters
 126            with no "=" padding,
 127        (2) the final quantum of encoding input is exactly 8 bits;
 128            here, the final unit of encoded output will be two
 129            characters followed by two "=" padding characters, or
 130        (3) the final quantum of encoding input is exactly 16 bits;
 131            here, the final unit of encoded output will be three
 132            characters followed by one "=" padding character.
 133    */
 134 
 135 int
 136 b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
 137 {
 138         size_t datalength = 0;
 139         u_char input[3];
 140         u_char output[4];
 141         int i;
 142 
 143         while (2 < srclength) {
 144                 input[0] = *src++;
 145                 input[1] = *src++;
 146                 input[2] = *src++;
 147                 srclength -= 3;
 148 
 149                 output[0] = input[0] >> 2;
 150                 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
 151                 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
 152                 output[3] = input[2] & 0x3f;
 153                 Assert(output[0] < 64);
 154                 Assert(output[1] < 64);
 155                 Assert(output[2] < 64);
 156                 Assert(output[3] < 64);
 157 
 158                 if (datalength + 4 > targsize)
 159                         return (-1);
 160                 target[datalength++] = Base64[output[0]];
 161                 target[datalength++] = Base64[output[1]];
 162                 target[datalength++] = Base64[output[2]];
 163                 target[datalength++] = Base64[output[3]];
 164         }
 165     
 166         /* Now we worry about padding. */
 167         if (0 != srclength) {
 168                 /* Get what's left. */
 169                 input[0] = input[1] = input[2] = '\0';
 170                 for (i = 0; i < srclength; i++)
 171                         input[i] = *src++;
 172         
 173                 output[0] = input[0] >> 2;
 174                 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
 175                 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
 176                 Assert(output[0] < 64);
 177                 Assert(output[1] < 64);
 178                 Assert(output[2] < 64);
 179 
 180                 if (datalength + 4 > targsize)
 181                         return (-1);
 182                 target[datalength++] = Base64[output[0]];
 183                 target[datalength++] = Base64[output[1]];
 184                 if (srclength == 1)
 185                         target[datalength++] = Pad64;
 186                 else
 187                         target[datalength++] = Base64[output[2]];
 188                 target[datalength++] = Pad64;
 189         }
 190         if (datalength >= targsize)
 191                 return (-1);
 192         target[datalength] = '\0';      /* Returned value doesn't count \0. */
 193         return (datalength);
 194 }
 195 
 196 /* skips all whitespace anywhere.
 197    converts characters, four at a time, starting at (or after)
 198    src from base - 64 numbers into three 8 bit bytes in the target area.
 199    it returns the number of data bytes stored at the target, or -1 on error.
 200  */
 201 
 202 int
 203 b64_pton(u_char const *src, u_char *target, size_t targsize)
 204 {
 205         int tarindex, state, ch;
 206         char *pos;
 207 
 208         state = 0;
 209         tarindex = 0;
 210 
 211         while ((ch = *src++) != '\0') {
 212                 if (isspace(ch))        /* Skip whitespace anywhere. */
 213                         continue;
 214 
 215                 if (ch == Pad64)
 216                         break;
 217 
 218                 pos = strchr(Base64, ch);
 219                 if (pos == 0)           /* A non-base64 character. */
 220                         return (-1);
 221 
 222                 switch (state) {
 223                 case 0:
 224                         if (target) {
 225                                 if (tarindex >= targsize)
 226                                         return (-1);
 227                                 target[tarindex] = (pos - Base64) << 2;
 228                         }
 229                         state = 1;
 230                         break;
 231                 case 1:
 232                         if (target) {
 233                                 if (tarindex + 1 >= targsize)
 234                                         return (-1);
 235                                 target[tarindex]   |=  (pos - Base64) >> 4;
 236                                 target[tarindex+1]  = ((pos - Base64) & 0x0f)
 237                                                         << 4 ;
 238                         }
 239                         tarindex++;
 240                         state = 2;
 241                         break;
 242                 case 2:
 243                         if (target) {
 244                                 if (tarindex + 1 >= targsize)
 245                                         return (-1);
 246                                 target[tarindex]   |=  (pos - Base64) >> 2;
 247                                 target[tarindex+1]  = ((pos - Base64) & 0x03)
 248                                                         << 6;
 249                         }
 250                         tarindex++;
 251                         state = 3;
 252                         break;
 253                 case 3:
 254                         if (target) {
 255                                 if (tarindex >= targsize)
 256                                         return (-1);
 257                                 target[tarindex] |= (pos - Base64);
 258                         }
 259                         tarindex++;
 260                         state = 0;
 261                         break;
 262                 }
 263         }
 264 
 265         /*
 266          * We are done decoding Base-64 chars.  Let's see if we ended
 267          * on a byte boundary, and/or with erroneous trailing characters.
 268          */
 269 
 270         if (ch == Pad64) {              /* We got a pad char. */
 271                 ch = *src++;            /* Skip it, get next. */
 272                 switch (state) {
 273                 case 0:         /* Invalid = in first position */
 274                 case 1:         /* Invalid = in second position */
 275                         return (-1);
 276 
 277                 case 2:         /* Valid, means one byte of info */
 278                         /* Skip any number of spaces. */
 279                         for (; ch != '\0'; ch = *src++)
 280                                 if (!isspace(ch))
 281                                         break;
 282                         /* Make sure there is another trailing = sign. */
 283                         if (ch != Pad64)
 284                                 return (-1);
 285                         ch = *src++;            /* Skip the = */
 286                         /* Fall through to "single trailing =" case. */
 287                         /* FALLTHROUGH */
 288 
 289                 case 3:         /* Valid, means two bytes of info */
 290                         /*
 291                          * We know this char is an =.  Is there anything but
 292                          * whitespace after it?
 293                          */
 294                         for (; ch != '\0'; ch = *src++)
 295                                 if (!isspace(ch))
 296                                         return (-1);
 297 
 298                         /*
 299                          * Now make sure for cases 2 and 3 that the "extra"
 300                          * bits that slopped past the last full byte were
 301                          * zeros.  If we don't check them, they become a
 302                          * subliminal channel.
 303                          */
 304                         if (target && target[tarindex] != 0)
 305                                 return (-1);
 306                 }
 307         } else {
 308                 /*
 309                  * We ended by seeing the end of the string.  Make sure we
 310                  * have no partial bytes lying around.
 311                  */
 312                 if (state != 0)
 313                         return (-1);
 314         }
 315 
 316         return (tarindex);
 317 }
 318 
 319 #endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */