10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21
22 /*
23 * Copyright 2011 Nexenta Systems, Inc. All rights reserved.
24 */
25 /*
26 * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
27 * Use is subject to license terms.
28 */
29
30 #if defined(ELFOBJ)
31 #pragma weak lrintf = __lrintf
32 #endif
33
34 #include <sys/isa_defs.h> /* _ILP32 */
35 #include "libm.h"
36
37 #if defined(_ILP32)
38 long
39 lrintf(float x) {
40 /*
41 * Note: The following code works on x86 (in the default rounding
42 * precision mode), but one should just use the fistpl instruction
43 * instead.
44 */
45 union {
46 unsigned i;
47 float f;
48 } xx, yy;
49 unsigned hx;
50
51 xx.f = x;
52 hx = xx.i & ~0x80000000;
|
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21
22 /*
23 * Copyright 2011 Nexenta Systems, Inc. All rights reserved.
24 */
25 /*
26 * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
27 * Use is subject to license terms.
28 */
29
30 #pragma weak lrintf = __lrintf
31
32 #include <sys/isa_defs.h> /* _ILP32 */
33 #include "libm.h"
34
35 #if defined(_ILP32)
36 long
37 lrintf(float x) {
38 /*
39 * Note: The following code works on x86 (in the default rounding
40 * precision mode), but one should just use the fistpl instruction
41 * instead.
42 */
43 union {
44 unsigned i;
45 float f;
46 } xx, yy;
47 unsigned hx;
48
49 xx.f = x;
50 hx = xx.i & ~0x80000000;
|