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5262 libm needs to be carefully unifdef'd
5268 libm doesn't need to hide symbols which are already local


  10  * See the License for the specific language governing permissions
  11  * and limitations under the License.
  12  *
  13  * When distributing Covered Code, include this CDDL HEADER in each
  14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
  15  * If applicable, add the following below this CDDL HEADER, with the
  16  * fields enclosed by brackets "[]" replaced with your own identifying
  17  * information: Portions Copyright [yyyy] [name of copyright owner]
  18  *
  19  * CDDL HEADER END
  20  */
  21 
  22 /*
  23  * Copyright 2011 Nexenta Systems, Inc.  All rights reserved.
  24  */
  25 /*
  26  * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
  27  * Use is subject to license terms.
  28  */
  29 
  30 #if defined(ELFOBJ)
  31 #pragma weak isnanf = __isnanf
  32 #pragma weak _isnanf = __isnanf
  33 #endif
  34 
  35 #include "libm.h"
  36 
  37 int
  38 isnanf(float x) {
  39         return ((*(int *) &x & ~0x80000000) > 0x7f800000);
  40 }


  10  * See the License for the specific language governing permissions
  11  * and limitations under the License.
  12  *
  13  * When distributing Covered Code, include this CDDL HEADER in each
  14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
  15  * If applicable, add the following below this CDDL HEADER, with the
  16  * fields enclosed by brackets "[]" replaced with your own identifying
  17  * information: Portions Copyright [yyyy] [name of copyright owner]
  18  *
  19  * CDDL HEADER END
  20  */
  21 
  22 /*
  23  * Copyright 2011 Nexenta Systems, Inc.  All rights reserved.
  24  */
  25 /*
  26  * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
  27  * Use is subject to license terms.
  28  */
  29 

  30 #pragma weak isnanf = __isnanf
  31 #pragma weak _isnanf = __isnanf

  32 
  33 #include "libm.h"
  34 
  35 int
  36 isnanf(float x) {
  37         return ((*(int *) &x & ~0x80000000) > 0x7f800000);
  38 }