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5261 libm should stop using synonyms.h
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--- old/usr/src/lib/libm/common/C/hypot.c
+++ new/usr/src/lib/libm/common/C/hypot.c
1 1 /*
2 2 * CDDL HEADER START
3 3 *
4 4 * The contents of this file are subject to the terms of the
5 5 * Common Development and Distribution License (the "License").
6 6 * You may not use this file except in compliance with the License.
7 7 *
8 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 9 * or http://www.opensolaris.org/os/licensing.
10 10 * See the License for the specific language governing permissions
11 11 * and limitations under the License.
12 12 *
13 13 * When distributing Covered Code, include this CDDL HEADER in each
14 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 15 * If applicable, add the following below this CDDL HEADER, with the
16 16 * fields enclosed by brackets "[]" replaced with your own identifying
17 17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 18 *
19 19 * CDDL HEADER END
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20 20 */
21 21
22 22 /*
23 23 * Copyright 2011 Nexenta Systems, Inc. All rights reserved.
24 24 */
25 25 /*
26 26 * Copyright 2006 Sun Microsystems, Inc. All rights reserved.
27 27 * Use is subject to license terms.
28 28 */
29 29
30 -#pragma weak hypot = __hypot
30 +#pragma weak __hypot = hypot
31 31
32 32 /* INDENT OFF */
33 33 /*
34 34 * Hypot(x, y)
35 35 * by K.C. Ng for SUN 4.0 libm, updated 3/11/2003.
36 36 * Method :
37 37 * A. When rounding is rounded-to-nearest:
38 38 * If z = x * x + y * y has error less than sqrt(2) / 2 ulp than
39 39 * sqrt(z) has error less than 1 ulp.
40 40 * So, compute sqrt(x*x+y*y) with some care as follows:
41 41 * Assume x > y > 0;
42 42 * 1. Check whether save and set rounding to round-to-nearest
43 43 * 2. if x > 2y use
44 44 * xh*xh+(y*y+((x-xh)*(x+xh))) for x*x+y*y
45 45 * where xh = x with lower 32 bits cleared; else
46 46 * 3. if x <= 2y use
47 47 * x2h*yh+((x-y)*(x-y)+(x2h*(y-yh)+(x2-x2h)*y))
48 48 * where x2 = 2*x, x2h = 2x with lower 32 bits cleared, yh = y with
49 49 * lower 32 bits chopped.
50 50 *
51 51 * B. When rounding is not rounded-to-nearest:
52 52 * The following (magic) formula will yield an error less than 1 ulp.
53 53 * z = sqrt(x * x + y * y)
54 54 * hypot(x, y) = x + (y / ((x + z) / y))
55 55 *
56 56 * NOTE: DO NOT remove parenthsis!
57 57 *
58 58 * Special cases:
59 59 * hypot(x, y) is INF if x or y is +INF or -INF; else
60 60 * hypot(x, y) is NAN if x or y is NAN.
61 61 *
62 62 * Accuracy:
63 63 * hypot(x, y) returns sqrt(x^2+y^2) with error less than 1 ulps
64 64 * (units in the last place)
65 65 */
66 66
67 67 #include "libm.h"
68 68
69 69 static const double
70 70 zero = 0.0,
71 71 onep1u = 1.00000000000000022204e+00, /* 0x3ff00000 1 = 1+2**-52 */
72 72 twom53 = 1.11022302462515654042e-16, /* 0x3ca00000 0 = 2**-53 */
73 73 twom768 = 6.441148769597133308e-232, /* 2^-768 */
74 74 two768 = 1.552518092300708935e+231; /* 2^768 */
75 75
76 76 /* INDENT ON */
77 77
78 78 double
79 79 hypot(double x, double y) {
80 80 double xh, yh, w, ax, ay;
81 81 int i, j, nx, ny, ix, iy, iscale = 0;
82 82 unsigned lx, ly;
83 83
84 84 ix = ((int *) &x)[HIWORD] & ~0x80000000;
85 85 lx = ((int *) &x)[LOWORD];
86 86 iy = ((int *) &y)[HIWORD] & ~0x80000000;
87 87 ly = ((int *) &y)[LOWORD];
88 88 /*
89 89 * Force ax = |x| ~>~ ay = |y|
90 90 */
91 91 if (iy > ix) {
92 92 ax = fabs(y);
93 93 ay = fabs(x);
94 94 i = ix;
95 95 ix = iy;
96 96 iy = i;
97 97 i = lx;
98 98 lx = ly;
99 99 ly = i;
100 100 } else {
101 101 ax = fabs(x);
102 102 ay = fabs(y);
103 103 }
104 104 nx = ix >> 20;
105 105 ny = iy >> 20;
106 106 j = nx - ny;
107 107 /*
108 108 * x >= 2^500 (x*x or y*y may overflow)
109 109 */
110 110 if (nx >= 0x5f3) {
111 111 if (nx == 0x7ff) { /* inf or NaN, signal of sNaN */
112 112 if (((ix - 0x7ff00000) | lx) == 0)
113 113 return (ax == ay ? ay : ax);
114 114 else if (((iy - 0x7ff00000) | ly) == 0)
115 115 return (ay == ax ? ax : ay);
116 116 else
117 117 return (ax * ay); /* + -> * for Cheetah */
118 118 } else if (j > 32) { /* x >> y */
119 119 if (j <= 53)
120 120 ay *= twom53;
121 121 ax += ay;
122 122 if (((int *) &ax)[HIWORD] == 0x7ff00000)
123 123 ax = _SVID_libm_err(x, y, 4);
124 124 return (ax);
125 125 }
126 126 ax *= twom768;
127 127 ay *= twom768;
128 128 iscale = 2;
129 129 ix -= 768 << 20;
130 130 iy -= 768 << 20;
131 131 }
132 132 /*
133 133 * y < 2^-450 (x*x or y*y may underflow)
134 134 */
135 135 else if (ny < 0x23d) {
136 136 if ((ix | lx) == 0)
137 137 return (ay);
138 138 if ((iy | ly) == 0)
139 139 return (ax);
140 140 if (j > 53) /* x >> y */
141 141 return (ax + ay);
142 142 iscale = 1;
143 143 ax *= two768;
144 144 ay *= two768;
145 145 if (nx == 0) {
146 146 if (ax == zero) /* guard subnormal flush to zero */
147 147 return (ax);
148 148 ix = ((int *) &ax)[HIWORD];
149 149 } else
150 150 ix += 768 << 20;
151 151 if (ny == 0) {
152 152 if (ay == zero) /* guard subnormal flush to zero */
153 153 return (ax * twom768);
154 154 iy = ((int *) &ay)[HIWORD];
155 155 } else
156 156 iy += 768 << 20;
157 157 j = (ix >> 20) - (iy >> 20);
158 158 if (j > 32) { /* x >> y */
159 159 if (j <= 53)
160 160 ay *= twom53;
161 161 return ((ax + ay) * twom768);
162 162 }
163 163 } else if (j > 32) { /* x >> y */
164 164 if (j <= 53)
165 165 ay *= twom53;
166 166 return (ax + ay);
167 167 }
168 168 /*
169 169 * Medium range ax and ay with max{|ax/ay|,|ay/ax|} bounded by 2^32
170 170 * First check rounding mode by comparing onep1u*onep1u with onep1u+twom53.
171 171 * Make sure the computation is done at run-time.
172 172 */
173 173 if (((lx | ly) << 5) == 0) {
174 174 ay = ay * ay;
175 175 ax += ay / (ax + sqrt(ax * ax + ay));
176 176 } else
177 177 if (onep1u * onep1u != onep1u + twom53) {
178 178 /* round-to-zero, positive, negative mode */
179 179 /* magic formula with less than an ulp error */
180 180 w = sqrt(ax * ax + ay * ay);
181 181 ax += ay / ((ax + w) / ay);
182 182 } else {
183 183 /* round-to-nearest mode */
184 184 w = ax - ay;
185 185 if (w > ay) {
186 186 ((int *) &xh)[HIWORD] = ix;
187 187 ((int *) &xh)[LOWORD] = 0;
188 188 ay = ay * ay + (ax - xh) * (ax + xh);
189 189 ax = sqrt(xh * xh + ay);
190 190 } else {
191 191 ax = ax + ax;
192 192 ((int *) &xh)[HIWORD] = ix + 0x00100000;
193 193 ((int *) &xh)[LOWORD] = 0;
194 194 ((int *) &yh)[HIWORD] = iy;
195 195 ((int *) &yh)[LOWORD] = 0;
196 196 ay = w * w + ((ax - xh) * yh + (ay - yh) * ax);
197 197 ax = sqrt(xh * yh + ay);
198 198 }
199 199 }
200 200 if (iscale > 0) {
201 201 if (iscale == 1)
202 202 ax *= twom768;
203 203 else {
204 204 ax *= two768; /* must generate side effect here */
205 205 if (((int *) &ax)[HIWORD] == 0x7ff00000)
206 206 ax = _SVID_libm_err(x, y, 4);
207 207 }
208 208 }
209 209 return (ax);
210 210 }
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