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11210 libm should be cstyle(1ONBLD) clean

@@ -20,45 +20,49 @@
  */
 
 /*
  * Copyright 2011 Nexenta Systems, Inc.  All rights reserved.
  */
+
 /*
  * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
  * Use is subject to license terms.
  */
 
 #pragma weak __hypotf = hypotf
 
 #include "libm.h"
 
 float
-hypotf(float x, float y) {
+hypotf(float x, float y)
+{
         double dx, dy;
         float w;
         int ix, iy;
 
-        ix = (*(int *) &x) & 0x7fffffff;
-        iy = (*(int *) &y) & 0x7fffffff;
+        ix = (*(int *)&x) & 0x7fffffff;
+        iy = (*(int *)&y) & 0x7fffffff;
+
         if (ix >= 0x7f800000) {
                 if (ix == 0x7f800000)
-                        *(int *) &w = x == y ? iy : ix; /* w = |x| = inf */
+                        *(int *)&w = x == y ? iy : ix; /* w = |x| = inf */
                 else if (iy == 0x7f800000)
-                        *(int *) &w = x == y ? ix : iy; /* w = |y| = inf */
+                        *(int *)&w = x == y ? ix : iy; /* w = |y| = inf */
                 else
                         w = fabsf(x) * fabsf(y);        /* + -> * for Cheetah */
         } else if (iy >= 0x7f800000) {
                 if (iy == 0x7f800000)
-                        *(int *) &w = x == y ? ix : iy; /* w = |y| = inf */
+                        *(int *)&w = x == y ? ix : iy;  /* w = |y| = inf */
                 else
                         w = fabsf(x) * fabsf(y);        /* + -> * for Cheetah */
-        } else if (ix == 0)
-                *(int *) &w = iy;       /* w = |y|  */
-        else if (iy == 0)
-                *(int *) &w = ix;       /* w = |x|  */
-        else {
-                dx = (double) x;
-                dy = (double) y;
-                w = (float) sqrt(dx * dx + dy * dy);
+        } else if (ix == 0) {
+                *(int *)&w = iy; /* w = |y|  */
+        } else if (iy == 0) {
+                *(int *)&w = ix; /* w = |x|  */
+        } else {
+                dx = (double)x;
+                dy = (double)y;
+                w = (float)sqrt(dx * dx + dy * dy);
         }
+
         return (w);
 }