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11210 libm should be cstyle(1ONBLD) clean
@@ -20,18 +20,19 @@
*/
/*
* Copyright 2011 Nexenta Systems, Inc. All rights reserved.
*/
+
/*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#pragma weak __atanf = atanf
-/* INDENT OFF */
+
/*
* float atanf(float x);
* Table look-up algorithm
* By K.C. Ng, March 9, 1989
*
@@ -84,12 +85,11 @@
*/
#include "libm.h"
extern const float _TBL_r_atan_hi[], _TBL_r_atan_lo[];
-static const float
- big = 1.0e37F,
+static const float big = 1.0e37F,
one = 1.0F,
p1 = -3.333185951111688247225368498733544672172e-0001F,
p2 = 1.969352894213455405211341983203180636021e-0001F,
q1 = -3.332921964095646819563419704110132937456e-0001F,
a1 = -3.333323465223893614063523351509338934592e-0001F,
@@ -97,20 +97,21 @@
a3 = -1.417547090509737780085769846290301788559e-0001F,
a4 = 1.016250813871991983097273733227432685084e-0001F,
a5 = -5.137023693688358515753093811791755221805e-0002F,
pio2hi = 1.570796371e+0000F,
pio2lo = -4.371139000e-0008F;
-/* INDENT ON */
+
float
-atanf(float xx) {
+atanf(float xx)
+{
float x, y, z, r, p, s;
volatile double dummy __unused;
int ix, iy, sign, j;
x = xx;
- ix = *(int *) &x;
+ ix = *(int *)&x;
sign = ix & 0x80000000;
ix ^= sign;
/* for |x| < 1/8 */
if (ix < 0x3e000000) {
@@ -119,11 +120,13 @@
#ifdef lint
dummy = dummy;
#endif
return (x);
}
+
z = x * x;
+
if (ix < 0x3c000000) { /* if |x| < 2**(-prec/4-1) */
x = x + (x * z) * p1;
return (x);
} else {
x = x + (x * z) * (p1 + z * p2);
@@ -131,11 +134,12 @@
}
}
/* for |x| >= 8.0 */
if (ix >= 0x41000000) {
- *(int *) &x = ix;
+ *(int *)&x = ix;
+
if (ix < 0x42820000) { /* x < 65 */
r = one / x;
z = r * r;
y = r * (one + z * (p1 + z * p2)); /* poly1 */
y -= pio2lo;
@@ -147,50 +151,54 @@
} else if (ix < 0x4c800000) { /* x < 2**(prec+2) */
y = one / x - pio2lo;
} else if (ix < 0x7f800000) { /* x < inf */
y = -pio2lo;
} else { /* x is inf or NaN */
- if (ix > 0x7f800000) {
+ if (ix > 0x7f800000)
return (x * x); /* - -> * for Cheetah */
- }
+
y = -pio2lo;
}
if (sign == 0)
x = pio2hi - y;
else
x = y - pio2hi;
+
return (x);
}
-
/* now x is between 1/8 and 8 */
if (ix < 0x3f000000) { /* between 1/8 and 1/2 */
z = x * x;
- x = x + (x * z) * (a1 + z * (a2 + z * (a3 + z * (a4 +
- z * a5))));
+ x = x + (x * z) * (a1 + z * (a2 + z * (a3 + z * (a4 + z *
+ a5))));
return (x);
}
- *(int *) &x = ix;
+
+ *(int *)&x = ix;
iy = (ix + 0x00040000) & 0x7ff80000;
- *(int *) &y = iy;
+ *(int *)&y = iy;
j = (iy - 0x3f000000) >> 19;
- if (ix == iy)
+ if (ix == iy) {
p = x - y; /* p=0.0 */
- else {
+ } else {
if (sign == 0)
s = (x - y) / (one + x * y);
else
s = (y - x) / (one + x * y);
+
z = s * s;
p = s * (one + z * q1);
}
+
if (sign == 0) {
r = p + _TBL_r_atan_lo[j];
x = r + _TBL_r_atan_hi[j];
} else {
r = p - _TBL_r_atan_lo[j];
x = r - _TBL_r_atan_hi[j];
}
+
return (x);
}