1 // list of macros used as shifters. 2 // generated by `gen_bit_shifters.sh` 3 BANDID_FORMATBAR 3 4 BANDID_RULER 0 5 BANDID_STATUSBAR 1 6 BANDID_TOOLBAR 2 7 BWRITERVS_SWIZZLE_SHIFT 16 8 CANCEL_MSG_LINE 2 9 CERT_ALT_NAME_ENTRY_ERR_INDEX_SHIFT 16 10 CPU_ARM64 4 11 CPU_x86_64 1 12 D3DFVF_TEXCOUNT_SHIFT 8 13 D3DSI_INSTLENGTH_SHIFT 24 14 D3DSP_DCL_USAGEINDEX_SHIFT 16 15 D3DSP_DCL_USAGE_SHIFT 0 16 D3DSP_DSTSHIFT_SHIFT 24 17 D3DSP_REGTYPE_SHIFT 28 18 D3DSP_REGTYPE_SHIFT2 8 19 DIGIT_BIT 28 20 HASHTABLE_FLAG_BITS 6 21 INSTALLSTATE_LOCAL 3 22 JSSTR_LENGTH_SHIFT 4 23 MAX_TEXTURES 8 24 NET_WM_STATE_ABOVE 1 25 NET_WM_STATE_FULLSCREEN 0 26 NET_WM_STATE_MAXIMIZED 2 27 NET_WM_STATE_SKIP_PAGER 3 28 NET_WM_STATE_SKIP_TASKBAR 4 29 RESERVED_SHIFT 26 30 WINED3D_FFP_ATTRIBS_COUNT 15 31 WINED3D_FFP_BLENDINDICES 2 32 WINED3D_FFP_BLENDWEIGHT 1 33 WINED3D_FFP_DIFFUSE 5 34 WINED3D_FFP_NORMAL 3 35 WINED3D_FFP_POSITION 0 36 WINED3D_FFP_PSIZE 4 37 WINED3D_FFP_SPECULAR 6 38 WINED3D_SHADER_TYPE_COMPUTE 5 39 WINED3D_SHADER_TYPE_DOMAIN 4 40 WINED3D_SHADER_TYPE_GEOMETRY 2 41 WINED3D_SHADER_TYPE_HULL 3 42 WINED3D_SHADER_TYPE_PIXEL 0 43 WINED3D_SHADER_TYPE_VERTEX 1 44 WINED3D_SM1_REGISTER_TYPE_SHIFT 28 45 WINED3D_SM1_REGISTER_TYPE_SHIFT2 8 46 WINED3D_SM1_SWIZZLE_SHIFT 16 47 __WINE_DBCL_ERR 1 48 __WINE_DBCL_FIXME 0 49 __WINE_DBCL_INIT 7 50 __WINE_DBCL_TRACE 3 51 __WINE_DBCL_WARN 2