1 // list of macros used as shifters.
   2 // generated by `gen_bit_shifters.sh`
   3 BANDID_FORMATBAR 3
   4 BANDID_RULER 0
   5 BANDID_STATUSBAR 1
   6 BANDID_TOOLBAR 2
   7 BWRITERVS_SWIZZLE_SHIFT 16
   8 CANCEL_MSG_LINE 2
   9 CERT_ALT_NAME_ENTRY_ERR_INDEX_SHIFT 16
  10 CPU_ARM64 4
  11 CPU_x86_64 1
  12 D3DFVF_TEXCOUNT_SHIFT 8
  13 D3DSI_INSTLENGTH_SHIFT 24
  14 D3DSP_DCL_USAGEINDEX_SHIFT 16
  15 D3DSP_DCL_USAGE_SHIFT 0
  16 D3DSP_DSTSHIFT_SHIFT 24
  17 D3DSP_REGTYPE_SHIFT 28
  18 D3DSP_REGTYPE_SHIFT2 8
  19 DIGIT_BIT 28
  20 HASHTABLE_FLAG_BITS 6
  21 INSTALLSTATE_LOCAL 3
  22 JSSTR_LENGTH_SHIFT 4
  23 MAX_TEXTURES 8
  24 NET_WM_STATE_ABOVE 1
  25 NET_WM_STATE_FULLSCREEN 0
  26 NET_WM_STATE_MAXIMIZED 2
  27 NET_WM_STATE_SKIP_PAGER 3
  28 NET_WM_STATE_SKIP_TASKBAR 4
  29 RESERVED_SHIFT 26
  30 WINED3D_FFP_ATTRIBS_COUNT 15
  31 WINED3D_FFP_BLENDINDICES 2
  32 WINED3D_FFP_BLENDWEIGHT 1
  33 WINED3D_FFP_DIFFUSE 5
  34 WINED3D_FFP_NORMAL 3
  35 WINED3D_FFP_POSITION 0
  36 WINED3D_FFP_PSIZE 4
  37 WINED3D_FFP_SPECULAR 6
  38 WINED3D_SHADER_TYPE_COMPUTE 5
  39 WINED3D_SHADER_TYPE_DOMAIN 4
  40 WINED3D_SHADER_TYPE_GEOMETRY 2
  41 WINED3D_SHADER_TYPE_HULL 3
  42 WINED3D_SHADER_TYPE_PIXEL 0
  43 WINED3D_SHADER_TYPE_VERTEX 1
  44 WINED3D_SM1_REGISTER_TYPE_SHIFT 28
  45 WINED3D_SM1_REGISTER_TYPE_SHIFT2 8
  46 WINED3D_SM1_SWIZZLE_SHIFT 16
  47 __WINE_DBCL_ERR 1
  48 __WINE_DBCL_FIXME 0
  49 __WINE_DBCL_INIT 7
  50 __WINE_DBCL_TRACE 3
  51 __WINE_DBCL_WARN 2