49 #include "lctype.h"
50 #include "localeimpl.h"
51
52 extern _RuneLocale *_Read_RuneMagi(const char *);
53
54 struct lc_ctype lc_ctype_posix = {
55 .lc_mbrtowc = __mbrtowc_ascii,
56 .lc_mbsinit = __mbsinit_ascii,
57 .lc_mbsnrtowcs = __mbsnrtowcs_ascii,
58 .lc_wcrtomb = __wcrtomb_ascii,
59 .lc_wcsnrtombs = __wcsnrtombs_ascii,
60 .lc_is_ascii = 1,
61 .lc_max_mblen = 1,
62 .lc_trans_upper = _DefaultRuneLocale.__mapupper,
63 .lc_trans_lower = _DefaultRuneLocale.__maplower,
64 .lc_ctype_mask = _DefaultRuneLocale.__runetype,
65 };
66
67 struct locdata __posix_ctype_locdata = {
68 .l_lname = "C",
69 .l_refcnt = (uint32_t)-1,
70 .l_data = { &lc_ctype_posix, &_DefaultRuneLocale }
71 };
72
73
74 /*
75 * Table of initializers for encodings. When you add a new encoding type,
76 * this table should be updated.
77 */
78 static struct {
79 const char *e_name;
80 void (*e_init)(struct lc_ctype *);
81 } encodings[] = {
82 { "NONE", _none_init },
83 { "UTF-8", _UTF8_init },
84 { "EUC-CN", _EUC_CN_init },
85 { "EUC-JP", _EUC_JP_init },
86 { "EUC-KR", _EUC_KR_init },
87 { "EUC-TW", _EUC_TW_init },
88 { "GB18030", _GB18030_init },
89 { "GB2312", _GB2312_init },
97 struct locdata *
98 __lc_ctype_load(const char *name)
99 {
100 struct locdata *ldata;
101 struct lc_ctype *lct;
102 _RuneLocale *rl;
103 int i;
104 char path[PATH_MAX];
105
106 if ((ldata = __locdata_alloc(name, sizeof (*lct))) == NULL)
107 return (NULL);
108 lct = ldata->l_data[0];
109 /*
110 * Slurp the locale file into the cache.
111 */
112
113 (void) snprintf(path, sizeof (path), "%s/%s/LC_CTYPE/LCL_DATA",
114 _PathLocale, name);
115
116 if ((rl = _Read_RuneMagi(path)) == NULL) {
117 __locdata_release(ldata);
118 errno = EINVAL;
119 return (NULL);
120 }
121 ldata->l_data[1] = rl;
122
123 lct->lc_mbrtowc = NULL;
124 lct->lc_mbsinit = NULL;
125 lct->lc_mbsnrtowcs = NULL;
126 lct->lc_wcrtomb = NULL;
127 lct->lc_wcsnrtombs = NULL;
128 lct->lc_ctype_mask = rl->__runetype;
129 lct->lc_trans_upper = rl->__mapupper;
130 lct->lc_trans_lower = rl->__maplower;
131
132 /* set up the function pointers */
133 for (i = 0; encodings[i].e_name != NULL; i++) {
134 int l = strlen(encodings[i].e_name);
135 if ((strncmp(rl->__encoding, encodings[i].e_name, l) == 0) &&
136 (rl->__encoding[l] == '\0' || rl->__encoding[l] == '@')) {
137 encodings[i].e_init(lct);
138 break;
139 }
140 }
141 if (encodings[i].e_name == NULL) {
142 __locdata_release(ldata);
143 errno = EINVAL;
144 return (NULL);
145 }
146
147
148 return (ldata);
149 }
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49 #include "lctype.h"
50 #include "localeimpl.h"
51
52 extern _RuneLocale *_Read_RuneMagi(const char *);
53
54 struct lc_ctype lc_ctype_posix = {
55 .lc_mbrtowc = __mbrtowc_ascii,
56 .lc_mbsinit = __mbsinit_ascii,
57 .lc_mbsnrtowcs = __mbsnrtowcs_ascii,
58 .lc_wcrtomb = __wcrtomb_ascii,
59 .lc_wcsnrtombs = __wcsnrtombs_ascii,
60 .lc_is_ascii = 1,
61 .lc_max_mblen = 1,
62 .lc_trans_upper = _DefaultRuneLocale.__mapupper,
63 .lc_trans_lower = _DefaultRuneLocale.__maplower,
64 .lc_ctype_mask = _DefaultRuneLocale.__runetype,
65 };
66
67 struct locdata __posix_ctype_locdata = {
68 .l_lname = "C",
69 .l_data = { &lc_ctype_posix, &_DefaultRuneLocale }
70 };
71
72
73 /*
74 * Table of initializers for encodings. When you add a new encoding type,
75 * this table should be updated.
76 */
77 static struct {
78 const char *e_name;
79 void (*e_init)(struct lc_ctype *);
80 } encodings[] = {
81 { "NONE", _none_init },
82 { "UTF-8", _UTF8_init },
83 { "EUC-CN", _EUC_CN_init },
84 { "EUC-JP", _EUC_JP_init },
85 { "EUC-KR", _EUC_KR_init },
86 { "EUC-TW", _EUC_TW_init },
87 { "GB18030", _GB18030_init },
88 { "GB2312", _GB2312_init },
96 struct locdata *
97 __lc_ctype_load(const char *name)
98 {
99 struct locdata *ldata;
100 struct lc_ctype *lct;
101 _RuneLocale *rl;
102 int i;
103 char path[PATH_MAX];
104
105 if ((ldata = __locdata_alloc(name, sizeof (*lct))) == NULL)
106 return (NULL);
107 lct = ldata->l_data[0];
108 /*
109 * Slurp the locale file into the cache.
110 */
111
112 (void) snprintf(path, sizeof (path), "%s/%s/LC_CTYPE/LCL_DATA",
113 _PathLocale, name);
114
115 if ((rl = _Read_RuneMagi(path)) == NULL) {
116 __locdata_free(ldata);
117 errno = EINVAL;
118 return (NULL);
119 }
120 ldata->l_data[1] = rl;
121
122 lct->lc_mbrtowc = NULL;
123 lct->lc_mbsinit = NULL;
124 lct->lc_mbsnrtowcs = NULL;
125 lct->lc_wcrtomb = NULL;
126 lct->lc_wcsnrtombs = NULL;
127 lct->lc_ctype_mask = rl->__runetype;
128 lct->lc_trans_upper = rl->__mapupper;
129 lct->lc_trans_lower = rl->__maplower;
130
131 /* set up the function pointers */
132 for (i = 0; encodings[i].e_name != NULL; i++) {
133 int l = strlen(encodings[i].e_name);
134 if ((strncmp(rl->__encoding, encodings[i].e_name, l) == 0) &&
135 (rl->__encoding[l] == '\0' || rl->__encoding[l] == '@')) {
136 encodings[i].e_init(lct);
137 break;
138 }
139 }
140 if (encodings[i].e_name == NULL) {
141 __locdata_free(ldata);
142 errno = EINVAL;
143 return (NULL);
144 }
145
146
147 return (ldata);
148 }
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