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6198 Let's EOL cachefs

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          --- old/usr/src/tools/env/illumos.sh
          +++ new/usr/src/tools/env/illumos.sh
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  12   12  #
  13   13  # When distributing Covered Code, include this CDDL HEADER in each
  14   14  # file and include the License file at usr/src/OPENSOLARIS.LICENSE.
  15   15  # If applicable, add the following below this CDDL HEADER, with the
  16   16  # fields enclosed by brackets "[]" replaced with your own identifying
  17   17  # information: Portions Copyright [yyyy] [name of copyright owner]
  18   18  #
  19   19  # CDDL HEADER END
  20   20  #
  21   21  # Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
  22      -# Copyright 2010, 2011 Nexenta Systems, Inc.  All rights reserved.
       22 +# Copyright 2015 Nexenta Systems, Inc.  All rights reserved.
  23   23  # Copyright 2012 Joshua M. Clulow <josh@sysmgr.org>
  24   24  # Copyright 2015, OmniTI Computer Consulting, Inc. All rights reserved.
  25   25  #
  26   26  
  27   27  # Configuration variables for the runtime environment of the nightly
  28   28  # build script and other tools for construction and packaging of
  29   29  # releases.
  30   30  # This example is suitable for building an illumos workspace, which
  31   31  # will contain the resulting archives. It is based off the onnv
  32   32  # release. It sets NIGHTLY_OPTIONS to make nightly do:
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 192  192  
 193  193  # we want make to do as much as it can, just in case there's more than
 194  194  # one problem.
 195  195  export MAKEFLAGS='k'
 196  196  
 197  197  # Magic variable to prevent the devpro compilers/teamware from sending
 198  198  # mail back to devpro on every use.
 199  199  export UT_NO_USAGE_TRACKING='1'
 200  200  
 201  201  # Build tools - don't change these unless you know what you're doing.  These
 202      -# variables allows you to get the compilers and onbld files locally or
 203      -# through cachefs.  Set BUILD_TOOLS to pull everything from one location.
      202 +# variables allows you to get the compilers and onbld files locally.
      203 +# Set BUILD_TOOLS to pull everything from one location.
 204  204  # Alternately, you can set ONBLD_TOOLS to where you keep the contents of
 205  205  # SUNWonbld and SPRO_ROOT to where you keep the compilers.  SPRO_VROOT
 206  206  # exists to make it easier to test new versions of the compiler.
 207  207  export BUILD_TOOLS='/opt'
 208  208  #export ONBLD_TOOLS='/opt/onbld'
 209  209  export SPRO_ROOT='/opt/SUNWspro'
 210  210  export SPRO_VROOT="$SPRO_ROOT"
 211  211  
 212  212  # This goes along with lint - it is a series of the form "A [y|n]" which
 213  213  # means "go to directory A and run 'make lint'" Then mail me (y) the
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