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11210 libm should be cstyle(1ONBLD) clean

@@ -16,13 +16,15 @@
  * fields enclosed by brackets "[]" replaced with your own identifying
  * information: Portions Copyright [yyyy] [name of copyright owner]
  *
  * CDDL HEADER END
  */
+
 /*
  * Copyright 2011 Nexenta Systems, Inc.  All rights reserved.
  */
+
 /*
  * Copyright 2005 Sun Microsystems, Inc.  All rights reserved.
  * Use is subject to license terms.
  */
 

@@ -241,53 +243,58 @@
         pio2    =  1.5707963267948965580e+00,
         negpi   = -3.1415926535897931160e+00,
         q1      = -3.3333333333296428046e-01,
         q2      =  1.9999999186853752618e-01,
         zero    =  0.0;
-
 static const float two24 = 16777216.0;
 
 float
 atan2f(float fy, float fx)
 {
         double  a, t, s, dbase;
         float   x, y, base;
         int     i, k, hx, hy, ix, iy, sign;
+
 #if defined(__i386) && !defined(__amd64)
         int     rp;
 #endif
 
         iy = *(int *)&fy;
         ix = *(int *)&fx;
         hy = iy & ~0x80000000;
         hx = ix & ~0x80000000;
 
         sign = 0;
+
         if (hy > hx) {
                 x = fy;
                 y = fx;
                 i = hx;
                 hx = hy;
                 hy = i;
+
                 if (iy < 0) {
                         x = -x;
                         sign = 1;
                 }
+
                 if (ix < 0) {
                         y = -y;
                         a = pio2;
                 } else {
                         a = -pio2;
                         sign = 1 - sign;
                 }
         } else {
                 y = fy;
                 x = fx;
+
                 if (iy < 0) {
                         y = -y;
                         sign = 1;
                 }
+
                 if (ix < 0) {
                         x = -x;
                         a = negpi;
                         sign = 1 - sign;
                 } else {

@@ -302,16 +309,18 @@
                         else if (hy >= 0x7f800000)
                                 a += pio4;
                 } else if ((int)a == 0) {
                         a = (double)y / x;
                 }
-                return ((float)((sign)? -a : a));
+
+                return ((float)((sign) ? -a : a));
         }
 
         if (hy < 0x00800000) {
                 if (hy == 0)
-                        return ((float)((sign)? -a : a));
+                        return ((float)((sign) ? -a : a));
+
                 /* scale subnormal y */
                 y *= two24;
                 x *= two24;
                 hy = *(int *)&y;
                 hx = *(int *)&x;

@@ -319,10 +328,11 @@
 
 #if defined(__i386) && !defined(__amd64)
         rp = __swapRP(fp_extended);
 #endif
         k = (hy - hx + 0x3f800000) & 0xfff80000;
+
         if (k >= 0x3c800000) {  /* |y/x| >= 1/64 */
                 *(int *)&base = k;
                 k = (k - 0x3c800000) >> 19;
                 a += TBL[k];
         } else {

@@ -330,15 +340,16 @@
                  * For some reason this is faster on USIII than just
                  * doing t = y/x in this case.
                  */
                 *(int *)&base = 0;
         }
+
         dbase = (double)base;
         t = (y - x * dbase) / (x + y * dbase);
         s = t * t;
         a = (a + t) + t * s * (q1 + s * q2);
 #if defined(__i386) && !defined(__amd64)
         if (rp != fp_extended)
                 (void) __swapRP(rp);
 #endif
-        return ((float)((sign)? -a : a));
+        return ((float)((sign) ? -a : a));
 }