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11210 libm should be cstyle(1ONBLD) clean

*** 20,37 **** */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #include "libm.h" ! /* INDENT OFF */ /* * float __k_cos(double x); * kernel (float) cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164 * Input x is in double and assumed to be bounded by ~pi/4 in magnitude. * --- 20,38 ---- */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ + /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #include "libm.h" ! /* * float __k_cos(double x); * kernel (float) cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164 * Input x is in double and assumed to be bounded by ~pi/4 in magnitude. *
*** 50,86 **** * The hexadecimal values are the intended ones for the following constants. * The decimal values may be used, provided that the compiler will convert * from decimal to binary accurately enough to produce the hexadecimal values * shown. */ - /* INDENT ON */ static const double q[] = { ! /* C0 = */ 1.09349482127188401868272000389539985058873853699e-0003, /* C1 = */ -5.03324285989964979398034700054920226866107675091e-0004, /* C2 = */ 2.43792880266971107750418061559602239831538067410e-0005, /* C3 = */ 9.14499072605666582228127405245558035523741471271e+0002, ! /* C4 = */ -3.63151270591815439197122504991683846785293207730e+0001, ! }; #define C0 q[0] #define C1 q[1] #define C2 q[2] #define C3 q[3] #define C4 q[4] float ! __k_cosf(double x) { float ft; double z; int hx; ! hx = ((int *) &x)[HIWORD]; /* hx = leading x */ if ((hx & ~0x80000000) < 0x3f100000) { /* |x| < 2**-14 */ ! ft = (float) 1; ! if (((int) x) == 0) /* raise inexact if x != 0 */ return (ft); } z = x * x; ! ft = (float) (((C0 + z * C1) + (z * z) * C2) * (C3 + z * (C4 + z))); return (ft); } --- 51,90 ---- * The hexadecimal values are the intended ones for the following constants. * The decimal values may be used, provided that the compiler will convert * from decimal to binary accurately enough to produce the hexadecimal values * shown. */ static const double q[] = { ! /* C0 = */ ! 1.09349482127188401868272000389539985058873853699e-0003, /* C1 = */ -5.03324285989964979398034700054920226866107675091e-0004, /* C2 = */ 2.43792880266971107750418061559602239831538067410e-0005, /* C3 = */ 9.14499072605666582228127405245558035523741471271e+0002, ! /* C4 = */ -3.63151270591815439197122504991683846785293207730e+0001, }; #define C0 q[0] #define C1 q[1] #define C2 q[2] #define C3 q[3] #define C4 q[4] float ! __k_cosf(double x) ! { float ft; double z; int hx; ! hx = ((int *)&x)[HIWORD]; /* hx = leading x */ ! if ((hx & ~0x80000000) < 0x3f100000) { /* |x| < 2**-14 */ ! ft = (float)1; ! ! if (((int)x) == 0) /* raise inexact if x != 0 */ return (ft); } + z = x * x; ! ft = (float)(((C0 + z * C1) + (z * z) * C2) * (C3 + z * (C4 + z))); return (ft); }