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11210 libm should be cstyle(1ONBLD) clean

*** 20,37 **** */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma weak __hypot = hypot ! /* INDENT OFF */ /* * Hypot(x, y) * by K.C. Ng for SUN 4.0 libm, updated 3/11/2003. * Method : * A. When rounding is rounded-to-nearest: --- 20,38 ---- */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ + /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma weak __hypot = hypot ! /* * Hypot(x, y) * by K.C. Ng for SUN 4.0 libm, updated 3/11/2003. * Method : * A. When rounding is rounded-to-nearest:
*** 64,92 **** * (units in the last place) */ #include "libm.h" ! static const double ! zero = 0.0, onep1u = 1.00000000000000022204e+00, /* 0x3ff00000 1 = 1+2**-52 */ twom53 = 1.11022302462515654042e-16, /* 0x3ca00000 0 = 2**-53 */ twom768 = 6.441148769597133308e-232, /* 2^-768 */ two768 = 1.552518092300708935e+231; /* 2^768 */ - /* INDENT ON */ double ! hypot(double x, double y) { double xh, yh, w, ax, ay; int i, j, nx, ny, ix, iy, iscale = 0; unsigned lx, ly; ! ix = ((int *) &x)[HIWORD] & ~0x80000000; ! lx = ((int *) &x)[LOWORD]; ! iy = ((int *) &y)[HIWORD] & ~0x80000000; ! ly = ((int *) &y)[LOWORD]; /* * Force ax = |x| ~>~ ay = |y| */ if (iy > ix) { ax = fabs(y); --- 65,93 ---- * (units in the last place) */ #include "libm.h" ! static const double zero = 0.0, onep1u = 1.00000000000000022204e+00, /* 0x3ff00000 1 = 1+2**-52 */ twom53 = 1.11022302462515654042e-16, /* 0x3ca00000 0 = 2**-53 */ twom768 = 6.441148769597133308e-232, /* 2^-768 */ two768 = 1.552518092300708935e+231; /* 2^768 */ double ! hypot(double x, double y) ! { double xh, yh, w, ax, ay; int i, j, nx, ny, ix, iy, iscale = 0; unsigned lx, ly; ! ix = ((int *)&x)[HIWORD] & ~0x80000000; ! lx = ((int *)&x)[LOWORD]; ! iy = ((int *)&y)[HIWORD] & ~0x80000000; ! ly = ((int *)&y)[LOWORD]; ! /* * Force ax = |x| ~>~ ay = |y| */ if (iy > ix) { ax = fabs(y);
*** 99,111 **** --- 100,114 ---- ly = i; } else { ax = fabs(x); ay = fabs(y); } + nx = ix >> 20; ny = iy >> 20; j = nx - ny; + /* * x >= 2^500 (x*x or y*y may overflow) */ if (nx >= 0x5f3) { if (nx == 0x7ff) { /* inf or NaN, signal of sNaN */
*** 116,210 **** else return (ax * ay); /* + -> * for Cheetah */ } else if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; ax += ay; ! if (((int *) &ax)[HIWORD] == 0x7ff00000) ax = _SVID_libm_err(x, y, 4); return (ax); } ax *= twom768; ay *= twom768; iscale = 2; ix -= 768 << 20; iy -= 768 << 20; } /* * y < 2^-450 (x*x or y*y may underflow) */ else if (ny < 0x23d) { if ((ix | lx) == 0) return (ay); if ((iy | ly) == 0) return (ax); if (j > 53) /* x >> y */ return (ax + ay); iscale = 1; ax *= two768; ay *= two768; if (nx == 0) { if (ax == zero) /* guard subnormal flush to zero */ return (ax); ! ix = ((int *) &ax)[HIWORD]; ! } else ix += 768 << 20; if (ny == 0) { if (ay == zero) /* guard subnormal flush to zero */ return (ax * twom768); ! iy = ((int *) &ay)[HIWORD]; ! } else iy += 768 << 20; j = (ix >> 20) - (iy >> 20); if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; return ((ax + ay) * twom768); } } else if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; return (ax + ay); } /* * Medium range ax and ay with max{|ax/ay|,|ay/ax|} bounded by 2^32 * First check rounding mode by comparing onep1u*onep1u with onep1u+twom53. * Make sure the computation is done at run-time. */ if (((lx | ly) << 5) == 0) { ay = ay * ay; ax += ay / (ax + sqrt(ax * ax + ay)); ! } else ! if (onep1u * onep1u != onep1u + twom53) { ! /* round-to-zero, positive, negative mode */ ! /* magic formula with less than an ulp error */ w = sqrt(ax * ax + ay * ay); ax += ay / ((ax + w) / ay); } else { /* round-to-nearest mode */ w = ax - ay; if (w > ay) { ! ((int *) &xh)[HIWORD] = ix; ! ((int *) &xh)[LOWORD] = 0; ay = ay * ay + (ax - xh) * (ax + xh); ax = sqrt(xh * xh + ay); } else { ax = ax + ax; ! ((int *) &xh)[HIWORD] = ix + 0x00100000; ! ((int *) &xh)[LOWORD] = 0; ! ((int *) &yh)[HIWORD] = iy; ! ((int *) &yh)[LOWORD] = 0; ay = w * w + ((ax - xh) * yh + (ay - yh) * ax); ax = sqrt(xh * yh + ay); } } if (iscale > 0) { ! if (iscale == 1) ax *= twom768; ! else { ax *= two768; /* must generate side effect here */ ! if (((int *) &ax)[HIWORD] == 0x7ff00000) ax = _SVID_libm_err(x, y, 4); } } return (ax); } --- 119,237 ---- else return (ax * ay); /* + -> * for Cheetah */ } else if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; + ax += ay; ! ! if (((int *)&ax)[HIWORD] == 0x7ff00000) ax = _SVID_libm_err(x, y, 4); + return (ax); } + ax *= twom768; ay *= twom768; iscale = 2; ix -= 768 << 20; iy -= 768 << 20; } + /* * y < 2^-450 (x*x or y*y may underflow) */ else if (ny < 0x23d) { if ((ix | lx) == 0) return (ay); + if ((iy | ly) == 0) return (ax); + if (j > 53) /* x >> y */ return (ax + ay); + iscale = 1; ax *= two768; ay *= two768; + if (nx == 0) { if (ax == zero) /* guard subnormal flush to zero */ return (ax); ! ! ix = ((int *)&ax)[HIWORD]; ! } else { ix += 768 << 20; + } + if (ny == 0) { if (ay == zero) /* guard subnormal flush to zero */ return (ax * twom768); ! ! iy = ((int *)&ay)[HIWORD]; ! } else { iy += 768 << 20; + } + j = (ix >> 20) - (iy >> 20); + if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; + return ((ax + ay) * twom768); } } else if (j > 32) { /* x >> y */ if (j <= 53) ay *= twom53; + return (ax + ay); } + /* * Medium range ax and ay with max{|ax/ay|,|ay/ax|} bounded by 2^32 * First check rounding mode by comparing onep1u*onep1u with onep1u+twom53. * Make sure the computation is done at run-time. */ if (((lx | ly) << 5) == 0) { ay = ay * ay; ax += ay / (ax + sqrt(ax * ax + ay)); ! } else if (onep1u * onep1u != onep1u + twom53) { ! /* ! * round-to-zero, positive, negative mode ! * magic formula with less than an ulp error ! */ w = sqrt(ax * ax + ay * ay); ax += ay / ((ax + w) / ay); } else { /* round-to-nearest mode */ w = ax - ay; + if (w > ay) { ! ((int *)&xh)[HIWORD] = ix; ! ((int *)&xh)[LOWORD] = 0; ay = ay * ay + (ax - xh) * (ax + xh); ax = sqrt(xh * xh + ay); } else { ax = ax + ax; ! ((int *)&xh)[HIWORD] = ix + 0x00100000; ! ((int *)&xh)[LOWORD] = 0; ! ((int *)&yh)[HIWORD] = iy; ! ((int *)&yh)[LOWORD] = 0; ay = w * w + ((ax - xh) * yh + (ay - yh) * ax); ax = sqrt(xh * yh + ay); } } + if (iscale > 0) { ! if (iscale == 1) { ax *= twom768; ! } else { ax *= two768; /* must generate side effect here */ ! ! if (((int *)&ax)[HIWORD] == 0x7ff00000) ax = _SVID_libm_err(x, y, 4); } } + return (ax); }